JohnMFSteel 93 Posted December 10, 2020 (edited) How do I activate the add terrain remove terrain and remove entities from the scripting menu? Side note: What I am planning to do is subterranean ore generation. By Ray casting @ random X,Y locations dropping Z to predetermined depths based on ore types gonna do some RL research to decide that, then having a shape at the smallest size create nodes by removing terrain and spreading like a growth. growing up to predetermined sizes randomized within a range. probably need to log locations till the process is finished to prevent repeats... I hate when song playlists repeat the same song over and over, don't you? Edited December 10, 2020 by JohnMFSteel adding details Share this post Link to post Share on other sites
NaruTheHuman 94 Posted December 11, 2020 Hello there Sadly, terrain tools are not accessible from visual scripting, and there is currently no way to modify the terrain from script at all.. :c Share this post Link to post Share on other sites
JohnMFSteel 93 Posted December 11, 2020 2 hours ago, NaruTheHuman said: Hello there Sadly, terrain tools are not accessible from visual scripting, and there is currently no way to modify the terrain from script at all.. :c Sad times, what is the scripting menu on the terrain volume tool actually for then? Share this post Link to post Share on other sites