jchob 354 Posted March 5, 2021 Hi, I thought editor could have something like Unity Sprite Editor. As known, storing textures/images in different files or just a big file has impact on performance. Just an idea, havent worked much with custom images, but a map that has a lot of custom images mayve will improve with a system like that. Just a quick search https://gamedev.stackexchange.com/questions/7069/2d-graphics-why-use-spritesheets 1 Share this post Link to post Share on other sites
Houp 237 Posted March 5, 2021 Hi, do not worry. We pack all your images to one big texture. Share this post Link to post Share on other sites
jchob 354 Posted March 6, 2021 Oh didnt know that. Awesome. Thanks ? Share this post Link to post Share on other sites