Oliver Hope 261 Posted September 12, 2021 The flint, stone and stick entities(there may be others that I haven't noticed) in the object brush presets are set to unpickable. This doesn't really make much sense as in explore world these are available to be picked up. I think the default should be pickable. Maybe this was intentional but it doesn't make much sense to me. 3 Share this post Link to post Share on other sites
Houp 237 Posted February 28, 2022 Hi, attributes of items in default object palettes should respect Game settings. Please let us know if it is not true for you. Share this post Link to post Share on other sites
Oliver Hope 261 Posted March 1, 2022 @Houp I just checked seems to be working as you say it should. Guess I just didn't put 2 and 2 together when I ran into this 'issue' Share this post Link to post Share on other sites