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Nikki Severin

Update 2.3: ELVEN EXPEDITIONS

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Ahoy Ylanders! 

After the exciting news of last week (watch here ICYMI) we are back with another announcement: Update 2.3 is live now and packed with content! Are you ready to get your ELVEN EXPEDITIONS started? 


Ylands_2_3_SoMe_1920x1080.png
 

Random Encounter Objectives

Random Encounters were given mini quests! Each Encounter now has a quest you can complete and to make sure you know exactly what to do, we included a way to track its progress.

Luring lighthouse

A new chapter of the story takes you to the Monsoonal region where strange things started happening. Could this have something to do with the arrival of elves into the region? It is up to you (and Horatio Reginald Elmwood, of course) to find out what's going on! 

Gamepad support

FINALLY! You can play Ylands with a gamepad, including an aim-assist support to help you during combat.

New Random Encounters created by community

Ros Bobb has been given a makeover by our community. In each region, you can find new stalls, galleries, and houses made for Ross Bob!

Quality of life improvements

You may now use the free-placing feature for your blueprints, it can be freely rotated and snapped to ground at your will. And a few more things here and there :) 

EDITOR improvements

  • Polished ease of use of input fields throughout the editor.
  • Merged Terrain and Advanced Terrain Tools and split Game Logics into Basic Logics and Script Logics.
  • Custom Enums are now a standalone Visual Script Category.
  • Custom Localizations basic workflow introduced - create your own localization tables for custom games.
  • Positions and Rotations in Visual Scripting reworked to be more intuitive.
  • New Project Browser makes searching and opening Editor Scenarios much easier.

 

Are you curious about other new features, fixes and additions? See the Changelog for update 2.3 here: 2.3 Elven Expeditions - Changelog - Changelogs - Ylands

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