Jump to content
  • 0
Sign in to follow this  
th4h4x

RESOLVED YlandsLuncher.exe has stopped working

Question

Hi, I installed the Trial version, once I click Ylands luncher to install the game,it crashes.

I have windows 7 64 Bit, with Direct X 11 installed (verified with Dxdiag) and Drivers have just been updated. My graphic card is the Macbook pro one(Intel Iris 1,5 GO) and runs all the big games....

Here is the Log file. Thank you for your help.

Running YlandsLauncher.exe from  "C:/Program Files/Ylands/Launcher"
Finding game at  "C:/Program Files/Ylands/Game/Ylands.exe"
Download dir:  QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/DepotDownload" , nameFilters = { "*" },  QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) )
language filename:  "Launcher_fr.qm"
Defaulted to English
first launch trans file:  "C:/Program Files/Ylands/Launcher/css/../firstlaunch/index_fr.html"
registry value  QVariant(Invalid)
registry value  QVariant(int, 0)
AppConfiguration:
platform pc_win
clientVersion 1.0.2
oauthServerUrl https://account.bistudio.com/api/oauth/token
gameServerBaseUrl https://ylands-api.bistudio.com/ylands-game/api
whatsNewUrl https://ylands.com/news/launcher
gameExecutablePath C:/Program Files/Ylands/Game/Ylands.exe
defaultGameManifestPath C:/Program Files/Ylands/Game/depot.manifest
defaultLauncherManifestPath C:/Program Files/Ylands/Launcher/depot.manifest
cssDir QDir( "C:/Program Files/Ylands/Launcher/css" , nameFilters = { "*" },  QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) )
offlinePage C:/Program Files/Ylands/Launcher/css/../offline/new.html
downloadDir QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/DepotDownload" , nameFilters = { "*" },  QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) )
gameBinariesDownloadDir QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/GameDownload" , nameFilters = { "*" },  QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) )
launcherDownloadDir QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/LauncherDownload" , nameFilters = { "*" },  QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) )
launcherDir QDir( "C:/Program Files/Ylands/Launcher" , nameFilters = { "*" },  QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) )
gameDir QDir( "C:/Program Files/Ylands/Game" , nameFilters = { "*" },  QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) )
main.cpp: before UC load
Initializing AssetManager
Loaded  false   0  assets from  "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/DepotDownload/depot.manifest"
Loaded depot manifest file C:\Program Files\Ylands\Launcher\depot.manifest
Loaded  true   108  assets from  "C:\\Program Files\\Ylands\\Launcher\\depot.manifest"
Loaded  false   0  assets from  "C:\\Program Files\\Ylands\\Game\\depot.manifest"
Loading token.
Storing token.
main.cpp: after UC load and store
main.cpp: After trying to remove old Ylands directory
All Flow Manager steps have been initialized
Preparing to create MainWindow
Beginning MainWindow ctor
Installed event filter
Is UI null?  false

 

 

YlandsLauncher.log

Share this post


Link to post
Share on other sites

3 replies to this bug / suggestion

Recommended Posts

  • 0

Couldnt edit the first post.... here is Previous Launcher log .

 

Running YlandsLauncher.exe from  "C:/Program Files/Ylands/Launcher"
Finding game at  "C:/Program Files/Ylands/Game/Ylands.exe"
Download dir:  QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/DepotDownload" , nameFilters = { "*" },  QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) )
language filename:  "Launcher_fr.qm"
Defaulted to English
first launch trans file:  "C:/Program Files/Ylands/Launcher/css/../firstlaunch/index_fr.html"
registry value  QVariant(Invalid)
registry value  QVariant(int, 0)
AppConfiguration:
platform pc_win
clientVersion 1.0.2
oauthServerUrl https://account.bistudio.com/api/oauth/token
gameServerBaseUrl https://ylands-api.bistudio.com/ylands-game/api
whatsNewUrl https://ylands.com/news/launcher
gameExecutablePath C:/Program Files/Ylands/Game/Ylands.exe
defaultGameManifestPath C:/Program Files/Ylands/Game/depot.manifest
defaultLauncherManifestPath C:/Program Files/Ylands/Launcher/depot.manifest
cssDir QDir( "C:/Program Files/Ylands/Launcher/css" , nameFilters = { "*" },  QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) )
offlinePage C:/Program Files/Ylands/Launcher/css/../offline/new.html
downloadDir QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/DepotDownload" , nameFilters = { "*" },  QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) )
gameBinariesDownloadDir QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/GameDownload" , nameFilters = { "*" },  QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) )
launcherDownloadDir QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/LauncherDownload" , nameFilters = { "*" },  QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) )
launcherDir QDir( "C:/Program Files/Ylands/Launcher" , nameFilters = { "*" },  QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) )
gameDir QDir( "C:/Program Files/Ylands/Game" , nameFilters = { "*" },  QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) )
main.cpp: before UC load
Initializing AssetManager
Loaded  false   0  assets from  "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/DepotDownload/depot.manifest"
Loaded depot manifest file C:\Program Files\Ylands\Launcher\depot.manifest
Loaded  true   108  assets from  "C:\\Program Files\\Ylands\\Launcher\\depot.manifest"
Loaded  false   0  assets from  "C:\\Program Files\\Ylands\\Game\\depot.manifest"
Loading token.
Storing token.
main.cpp: after UC load and store
main.cpp: After trying to remove old Ylands directory
All Flow Manager steps have been initialized
Preparing to create MainWindow
Beginning MainWindow ctor
Installed event filter
Is UI null?  false

 

YlandsLauncher-previous.log

Share this post


Link to post
Share on other sites
  • 0

Hey th4h4x

 

Have you tried to launch teh game directly from the installer folder?

Try as administrator too could help.

If dont work, try to install the game out of program files that needs admin privileges.

Good luck

Edited by BigBoss87

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×