Right now the sounds the player hears are based off the camera position and not the character position, I feel as though the game would be a lot more immersive if the sounds were based off the character position or between the camera and character. Also, the braziers don't seem to have any sound after the initial lighting sound.
Right now the sounds the player hears are based off the camera position and not the character position, I feel as though the game would be a lot more immersive if the sounds were based off the character position or between the camera and character. Also, the braziers don't seem to have any sound after the initial lighting sound.
Share this post
Link to post
Share on other sites