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Onedown

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Everything posted by Onedown

  1. I understand you are voting by reply I just wondered how you selected the three on this page. Just curious how it works. I like them all three equally.
  2. Was there a vote for the final 3? I didn't see it.
  3. Onedown

    UNDER REVIEW [YLD-11350] game chrashing

    You can search my forum name for previous posts if you so desire. You get paid for your time, I do not. I was kind enough to spend considerable time already in reporting the bug as as concisely as I could and even provided a saved game file for testing.
  4. Onedown

    UNDER REVIEW [YLD-11350] game chrashing

    That's the main problem with early access games. You pay for it before it's finished, This is only the second early access game I've purchased and I got burned on the first one which was from a trusted AAA studio my solution for not only games but other products I purchase is that if they turn out to be junk I don't buy anything else from the manufacturer that made it. In the case of early access games it's really silly to pay for a product that technically never needs to be finished and gamers still fall for it. I bought this game in early access because I deemed it was worth the purchase price based on youtube videos of the single player aspect. I got a lot of game time in before it became unplayable for me after I think update .7 and the bug that kept me from playing was so obscure that they never even acknowledged it as a known issue and no update since has stated that the problem had been fixed so i'm waiting until it comes out of early access to reinstall the game and try it again. I'll decide then whether to make future purchases form this game studio and whether or not to recommend my friends try the game or stay away from this company. I still don't understand why early access is still popular, we would never buy anything else before it was finished (except some people who bought tesla's). The last early access game I bought realized the player base was too small to justify finishing it so they rushed a sloppy release and shut the servers down 6 months later. I got a lot of game time out of that game as well but I prefer not to patronize that studio in the future because I have purchased over a hundred games from reliable studios that I can still play when I want to play them years later. I don't mean to be harsh but this is what studio's open themselves up to by selling an unfinished product.
  5. Onedown

    UNDER REVIEW [YLD-11350] game chrashing

    There only seems to be a handful of people actively posting but seriously your forum name is such an obvious taunt that maybe the players don't feel the need to engage with you. If you really are having problems maybe you'll get a reply from one of the devs. A bit of advice for the future just in case you need help maybe you shouldn't lead with a taunting forum name. Being nice helps.
  6. Onedown

    Server frustrations

    I have to agree with you. My doubts stem from the fact that they failed to create a positive experience for multiplayer before the number of active players dropped to a level where most bugs will not even get reported when new updates do come out. I've seen this happen in early access games before. I think the premise of the game is fine for a single player or perhaps co-op the way it is priced but I think they are going to struggle with combat, sync issues and griefing in multiplayer until only a few players remain. One thing I think they should definitely do is get rid of sleep and make the night time just bright enough to continue playing.
  7. I totally understand her pain and frustration and I feel bad that she doesn't understand why it happens and I tried to explain the best way I could. My main point is that when a person engages in an activity where they feel frustrated over and over again they maybe need to change course until the problems with the game are solved. In reality the problems may or may not ever be solved. I don't claim to know how seriously this affects her life but it sounds like she in in distress over a computer game she has no control over. I genuinely feel bad and wanted to let her know she is in 100% control over her choices in what games to play. Ultimately as people we are responsible for choosing games that fit our needs. I like multiplayer games and people and I hope to play YLands multiplayer someday but I refuse to subject myself to that kind of frustration until the game is more friendly to PvE players.
  8. You have a really dim view of humanity and a warped sense of reality. Online game play in multiplayer games differs from real life in one very important aspect in online games and things like social media you never have to look anyone in the eyes. I'd say real life is completely opposite of what you state. Most people are wonderful people. When you play online PvP games you have to remember it's not real life. I suggest you go to a park or a library or a pub or a mall and smile at people and say hello instead of basing your perceptions on fantasy online games where people sign up specifically to kill your character and ruin your day. I dont find it surprising at all that PvP games attract people with anti-social tendencies who wish to ruin your day. As an example yesterday I ran a few errands. E-check center for my car. 100% wonderful people who smiled and engaged in conversation including workers customers and even a volunteer who was filling the charity gumball machines and removing the money that wonderful people spent on candy for charity smiled and said have a great day. Second was the bureau of motor vehicles to renew my license tags where again people waiting in line engaged in conversations smiled at each other, laughed and joked with each other and even some of the workers who were extremely busy took the time to smile and joke around a bit. In short PvP games attract people with anti-social tendencies they always have and they always will. Even games that have separate servers for PvP and PvE have bleed over from PvP servers. You cant change that. You can only change the way you act and which games you play if you do that you will have 100% control of your gaming experience. I myself abhor griefing as you do but i'm a realist and i Know I have no control over other people actions and I play mutilplayer games where it's held to a bare minimum. Sure there are bad apples in real life but 94%? Really?
  9. Onedown

    Resources Offical MP Server

    I haven't played a MP game yet because of issues like this and other's and I haven't seen anything from the devs that addresses this issue that I can recall. Ive never played a Multiplayer game where resources do not respawn when the resources are integral to the core game play. I'm curious as well as to what players are expected to do when all of a sudden they run out of resources and cannot progress any further. I've seen it stated by devs that they intend this to be more of a platform for people to create there own games but what I dont understand is why unsustainable elements have been added. Perhaps they can take they time to clarify. Are these elements hidden beneath the surface? I know some are in caves as well as on the surface but if you run out on the surface there is no safe way to enter the caves unless you can progress to the helicopter pack thingy and the mining helmet and a decent weapon. I know in the SP game which I have played the amount of starting resources and locations of them have seemingly been random so if its the same on MP servers (which i'm not sure of) you may have started on a server with minimal resources to start with. I don't know if this is what they intend for their customers to experience or not or just an oversight in the development process.
  10. Onedown

    Is this normal?

    when the game worked for me and i was playing i built my piers out of dirt because they showed up on the map, im not sure if that is still the case since they changed how the map works. It was handy for steering back into port because I could see it on the map when it was well out of rendering distance.
  11. Onedown

    Give a dog a bad name....

    Unfortunately with the tiny number of players active on mp servers active groups are going to get targeted. Unless things have changed recently the last time i looked there were only around 50 people playing on MP servers and a good number of those were not public. Maybe you'll have better luck when the game gets fixed enough to attract more players and the griefers are able to find more active groups to go bother. Also with the small amount of active players these griefers probably have no problem hitting up all the servers with people on them so it's probably not just you guys that are getting bothered.
  12. Onedown

    I ate my keys!

    If they cant fix the eating of non food items bug maybe they can implement a regurgitate function for those times when you eat something you should not. Swallow your keys? Your map? No problem just stick your fingers in your mouth and voila! The items are back!
  13. Onedown

    New world map release

    Is this the new math? I learned real math and they look like decimals to me. math is important. if they didn't want people to think they were decimals they should not have made them look like decimals. It is confusing without a doubt. if they really want people to not be confused they should explain the system they use in a pinned post. This came up before and devs declined to comment on it, maybe that's why people are still confused. To me it looks like they thought 1.0 would follow 0.9 because it's supposed to be the end of early access and instead of using conventional version numbers they tacked a 0 on the end instead of a 1. if they would have made it 0.91 there would not be the same confusion.
  14. Onedown

    bug on ship

    You know this guy payed for this game, it's not his job or responsibility to work for the devs for free by wasting his time reading every single post in the forums to check to see if his issue has been reported already. The guy was nice enough to report a bug that he was under no obligation to report in the first place and you chastise him for not knowing it was a known issue? Accept it for what it was, a bug reported by a paying customer, get that? A paying customer, not a volunteer beta tester, not a compensated employee. Would you rather people who don't want to read every post looking for their issue just not report bugs? Devs, is this what you want? I think you owe this person an apology.
  15. Onedown

    Portuguese flag request

    I think it's a terrible idea to have real world countries flags in a PvP fantasy game. I know we all have pride in our countries but a fantasy game where people kill other peoples avatars for fun should stick with fantasy and stay out of the real world.
  16. Until they implement some kind of ownership and shared ownership of every thing you place in the world these types of exploits will continue, i've said it before and i'll say it again if the programming allows a griefer to do something he or she will do it. It's weak programming and as this type of behavior is common across the board in these types of games it should have been planned for from the start. It's this lack of planning on the part of the developers that made me lose confidence that this game will ever be successful.
  17. Onedown

    0.9: Comfortable Cooperation (08/06/2018)

    I agree, 0.10 is essentially = to 0.1 *shrug* but it's their game so I guess they can confuse people it they so desire.
  18. Onedown

    This guy...

    Who really cares about down votes or up votes? It's not like people who are interested in a topic say to themselves, Hmm this has been down voted I better not read it. I think most people don't even look at how many downs or ups they have. It's social nonsense to care what someone you don't even know thinks about something you write so don't take it personally.
  19. Onedown

    Sneak Peek #51

    My login ID is different than the ID I post with on purpose and no matter how snarky you get you wont convince me giving half your login info is even remotely a harmless thing and you really should not try to convince others that it's harmless.
  20. Onedown

    Sneak Peek #51

    Ok so define griefing please. What ive seen is players playing multiplayer complaining about other players doing things that the game allows them to do Like killing people while they are offline, stealing things, making a mess and depleting all the resources. Maybe griefing should be addressed after the game programming stops allowing this behavior. If people are expecting others to play under some sort of code of honor and ignore what the game programming allows them to do I'd have to call that pie in the sky thinking. It gets really tiresome watching some people call others nasty names for doing things the game programming allows them to do. Don't get me wrong I abhor people who play just to make other people miserable but seriously if the programming does not change the griefing will not stop. I suggest making a list of behaviors you consider griefing and program them out of your game.
  21. Onedown

    Sneak Peek #51

    I really hope this will not apply to single player mode. Will it?
  22. Onedown

    Sneak Peek #51

    Not only that but using the steam ID is like giving hackers half of your steam account info for free. No thanks. There is a reason posting and play names should differ from the main account. This would be like saying Hey Hackers! If you want half my steam account info just join YLands. Using the steam ID is a terrible terrible idea and should not be done even voluntarily let alone a default.
  23. Onedown

    Dev Diary #37

    I agree with TheSparkPlug, for me combat has always been incidental to game play. As far as how many bugs could have been squashed goes I think that as of now the majority of bugs are not even being reported due to a dwindling active player base. Things do desperately need fixing, I lost the ability to play the game a few updates ago and that issue never even made it into the known issues status so i don't think it has ever been looked at as a bug. Sometimes the desire to be a jack of all trades leads to the result of being the master of none. Find the thing the game does the best and fix it so more people can enjoy that aspect of it and maybe even stick around long enough to report bugs. For me exploring was best before the update that rendered the game unplayable for me after exploring was only halfway done. And I remind myself once again what a terrible idea it is to buy a game based on promises of things to come. I know i'm being critical but i am also offering advice from a consumers point of view.
  24. Onedown

    Reversed images

    Is this a case of the side of a block you see depends on which direction you are facing when you try to place it? Like if you face the opposite direction when you try to place it do you see the correct side then? If i remember correctly as its been ages since I reported my inability to finish a game and still cant play but i remember the blocks always came out facing a certain direction relative to the world, not relative to the player but i may be remembering wrong. I think this was the case for beds as well.
  25. I think I mentioned this before. The sleep issues are why most multiplayer games have a night cycle that is bright enough to be able to see in and sleeping is not even a thing. I agree it adds realism but talking about a game you have to ask how much realism is too much and at what point does the realism become annoying rather than fun?
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