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Found 239 results

  1. Many things might have gone wrong here.. The server monitor runs but only with the briefest flash of a CMD window, never to be seen again So becauseI don't have a server monitor, I can't shut the server down and create a savegame. All the other savegames I've seen are named after the server, but mine is called SessionSave.ylandsgame I've set up the server and made a world using builtin and that worked fine. But then the serverbox restarted because of Windows updates so I changed the jsonto make it load the ylands file, but the log_clean says, amongst other things [EX] [22/08 18:16:24.92] System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: Ylandfile I'm sure the path is correct but the game server doesn't start. json { "SessionDataType" : "Ylandfile", "SessionData" : "C:\Ylands DS\SessionSave.ylandsgame", "SavePath : "C:\Ylands DS\SessionSave.ylandsgame", "nMaxPlayers" : 4, "Name" : "Yland of Eden", "Password" : "***", "OfflineImmunity" : 1 } Any help would be greatly appreciated.
  2. No longer able to search for Editor games. Editor menu missing search feature.
  3. If you are over your steam cloud amount and you bring in a map while the game is running then edit it and save it will not register the changes but it shows as if it saves. https://gfycat.com/SharpHalfHellbender (tree is still there) I have lost my progress more than 50 times so far over the 2 years. It might be how many saves I have. Idk. Either should be fixed.
  4. Whenever me, or any of my friends attempts to join my server the game gives me a generic dialog and simple doesnt connect. I am currently laying down on a ship in the wter, could that have something to do with it? I really dont have alot of informtion to go off of, this is all it says. output_log_clean.txt output_log.txt DxDiag.txt
  5. My in game name is Yotie and my friends name who can't respawn on my server is Iski I was trying to fix my friends respawn problem from yesterday, they died in a mining accident and could not respawn at all, the respawn button to respawn was all grayed out and unclickable. So I tried to use the /kick command and without warning it banned them. So I tried to use the /unban command and used their username with correct spelling many times and it said user not found. output_log_clean.txt DxDiag.txt
  6. Last I saw was June 21, said this was fixed with an update. I played yesterday with no issues. Today I tried starting and received the error in the screen shot. Restarted steam and had same issue. Rebooted my computer and now I get the Bohemia Interactive splash screen, and it hangs. output_log.txt output_log_clean.txt
  7. By accident I found a bug that allows any item to deconstruct inside the protective barrier, if placed on the ground and hit with the demolition hammer. (Other hammers might do it too.) Roasted food items will "deconstruct" to the raw version. Roasted meat becomes raw meat, roasted fruit becomes berries (elderberries when I tried it), and so on. A pole will "deconstruct" and become a stick. Rope will become grass. Leather will become boar hide. Cloth will become 3 yarn. Yarn will become flax. Tools will deconstruct to the exact materials used to create them. Screenshots: If you try this with a stack, it will return the raw form of only 1 of the items and destroy the rest. I don't think the deconstruct ability is meant to be used for this.
  8. Always the same problem with the ship, I can't deconstruct a block inside my magical barrer (and with a hammer). I can deconstruct items but any blocks :((((((
  9. Hello, always a bug with the sound effect only. When my character is beside something in action (stove, ...), the sound jumps and jerks.
  10. I am tired of trying to use the move and rotate tool on a selected object only for it to instead select another object and drag it somewhere else. the system works fine when you are far away from the object but as soon as you try to make some fine adjustments you are s**t out of luck
  11. Hello, So, I've been having trouble with seemingly random crashes, though some have patterns to them. Sometimes the game will run well for hours without a single crash, and then crash constantly within 5 minutes of loading a save. The game tends to crash in caves more often when I have the graphics settings at 1920x1080, and changing it to 1280x720 seemed to reduce the frequency, up until recently, when crashes seem to be happening all the time, even on the surface, for no apparent reason. I will be crafting, mining, managing my inventory eating, running around, or even doing nothing at all, when the game suddenly freezes. Sometimes I can interact and get a sound effect of some kind if I click, but nothing after that. Every time after I start up the game, I can run around or whatever for five to ten minutes before the game locks up, freezes, and I have to force the game to close. Occasionally, for some reason, my computer will give me a TDR error saying "my graphics card has stopped responding and has recovered," but not every time. In fact, this is rare compared to the frequency of the crashes. I am playing Build I was going to attach my save file as well, but I couldn't find it. I would really appreciate any help, thank you! P.S. I'm not sure if this is the right place to put this post, so apologies if it's in the wrong place. output_log.txt output_log_clean.txt DxDiag.txt
  12. Something weird happening on one of my dedicated servers on an explore map. I have asked players to report in game. We have an NPC trader and stand loading in multiple times. It's quite a party there. No idea what the blue light is. I deleted them (missed a two traders) and now I have about 10 of the traders but the stand didn't respawn after I deleted them. Game file attached. I think it is on island 2 tropical. hauntedfile.zip
  13. Hi, There is a small issue that whenever a boat gets hit with a cannon ball then the boat goes crazy and shoots skyhigh into the air and practically flies off 😅 Also the "Aim Turret" tile doesnt seem to get the exact position of the boat and more than often the cannon overshoots it. So if there is a small fix for that then i would appreciate that. Thanks
  14. When using the on pick event and getting the position propertes from the target entity it returns seemingly random values not related to where the entity was. In this particular instance: An event listener listening to a player picking up entities in an label. Add label ( spawn entity( get type (target object) , get pos(target object), get orintation ( target object))); so that any entity in the label that was picked up was replaced and given the label. I believe the type and orintation were correct but i can only be 100% sure about the position being wrong it was so wrong that the entity it spawned was nowhere in sight If you need the files then ask @Fompster_P1
  15. Reinstalled the game 3 days ago to try any new changes, yesterday built the larger ship and would get pauses while sailing for 10-20 seconds. Random but no longer than 1-1.5 mins between. Tried the middle ship today and getting the same problem. I have no issues with the duck boat. Smooth sailing I also have no connection issues on this computer. I don't know if Ylands needs to be 'always online' or not. Though I also cannot seem to put the raft on top of the water. It seems to spawn submerged so haven't tried it for any length of time. output_log.txt output_log_clean.txt
  16. Randomly, items on the 2nd last lines and in the middle slots of the inventory refuse to move into chests when attempts are made to do so ...they get stuck there. For an experiment i tried to put a shirt in 5 different chests. cabinets.barrels etc..and to no effect. It staye in inventory . I selected wear and got nothing. I tried to equip and drop ...and sometimes got a failed message ..or nothing. After a re-join, it still persisted.... but sometime later the item disappeared form inventory ..it was random Then there was a server restart... I came back and i found i could put the object into a barrel ..but it was already in there...! and a copy was in every container i tried previously to put it in. It had reproduced in every container i tried earlier to put it in. Later i was in a cave and there was an intense light..it lagged me to a standstill...i had to use unstuck command to get out . I returned and from a distance ( freecamera) was able to see the light was from multiple items stacked up in the same space ... it took several attempts and unstuck commands because of lag, but i eventually brought into my inventory about 20 lanterns and a large number of red crystals... there were other items too but i left them. It appears these items were dropped by someone who perished at the jaws of a predator, and they all piled up in the same spot. Now i suspect that the poor deceased was not carrying 20 lanterns and crystals , but had that inventory glitch ... and dropped the bundle as they say when he was removed from his virtual body... the items reproduced as they dropped. Recently another player encountered a NPC that had multiple entities in the same spot, emitting light, and causing lag. I wonder, if someone had tried to trade with the NPC using a glitched item in their inventory? .. causing out of control " npc reproduction"? I do not have the logs, but now after thinking about the incidents and seeing what i perceived to be a common link ..i will annoy you with them in future, as it does not seem to be an uncommon event. By mentioning it here, maybe others who encounter similar incident will react and not ignore it as a "minor nuance" and as they say, the more logs, the bigger the log jam !
  17. When saving the composition with a template that contains an object with logic, it does not save the object with the logic but the standard object😩
  18. Almost half of the items in game cannot have their price changed in the hands of a trader.
  19. When I throw the Nopal to the ground, it disappears and keeps falling constantly. When placing it with V works well It is the only object that has happened to me for now
  20. I have been attempting to build a car on multiplayer using an Off-Road chassis. It was placed in front of my house on flat terrain within my protective barrier. Any attempts to build on it are met with "Location is inside other player's protective barrier." which it most certainly is not. Turning off the barrier has had no effect. Any ideas/suggestions?
  21. Since a few weeks I have Ylands for 2 accounts/ PC's at home, and of course me and the wife (and son)started playing a explorer map together(hosting on my pc) issue is that wenn 1 of the 2 players in in the inventory menu and the other is just picking up large amounts of wood for example (fast) the inventory menu goes all crazy on the moments the other 1 picks something up(or places it in a inventory slot from a workbench). I had a video on my phone but that won't upload so need to transfer it to a other source first before uploading.
  22. If you start a game with a dialogue box, sometimes (but most frequently in multiplayer) the dialogue box will not open properly and you will need to close and re-open the dialogue box for it to display correctly. This issue I believe is caused by the game files loading slower than the dialogue box prompt. If I set a long enough initial delay (5 seconds) this bug does not occur.
  23. I have a bunch of offline players who are dead. I was able to recreate damage to an online player. I have asked everyone to give you a report. This map was created in Explore MP and all the non harm boxes were checked at creation. We have also had block damage under powerbarrier. This has been a thing since the 0.12 update. I can recreate it with annihilator, but i don't know what tool was used. Server logs attached. I can also provide the game file itself if you need it. log_clean.txt log_userscript.txt log.txt
  24. I already reported this using by feedback in game. but the said twice is good to remember, right? and i have screenshot! this is the bug that what i want to report. The metal container doesn't closed after i was use it. and i think it's a bug. and that's all, bye!
  25. When you despawn a car while a player is driving it the game will think that the player is still driving the car. It will despawn the car but the camera angle is stuck and you can still drive around.