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About ocnoglittle

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  1. ocnoglittle

    "/hidechat" in editor

    yes for opening it (making it bigger), but not for hiding it entirely. The picture is of it "closed" with enter but it is still in the way.
  2. ocnoglittle

    "/hidechat" in editor

    Can we have "/hidechat" in editor? Sometimes the chat is in the way of the label section of the entity after we write to console etc. Thank you!
  3. ocnoglittle

    Search for icons/images

    I know adding new images/icons isn't a priority, but can we get a way to search through the ones we already have? They already have names (you can see them after selecting one) but there are enough of them, that I sometimes have trouble finding the one I want. Thank you! -Ocnog
  4. ocnoglittle

    [Tutorial] Data Sets

    Thank you for making this tutorial!
  5. ocnoglittle

    New community, Ylands World Of Dreams

    I went super fan girl and started some videos featuring Journey to the 12 Kingdoms: Thank you so much for making such an awesome game, YWD team!
  6. ocnoglittle

    Error 502: trying to load the game

    I disagree a bit. If this error happens frequently, Bohemia should hopefully figure out why. 🤔
  7. ocnoglittle

    The Lands of Evanar

    @Valour4Eva anyone can link a spreadsheet using this game logic: https://community.bistudio.com/wiki/Ylands_Game_logic_-_Data_set But I have never used it before, so have no idea how it works 😅
  8. ocnoglittle

    The Lands of Evanar

    This looks fantastic! Did the quest log come up automatically when you killed a panther? That method for adding quests sounds really cool. How do you feel about making a short tutorial for how to use spreadsheets with Ylands, for those of us still learning? 🙏
  9. @Spyler.X and I also get this. It seems to happen after duplicating a True/False and maybe some other times as well.
  10. ocnoglittle

    The Lands of Evanar

    I love the concept! Please show us more when it is ready.
  11. ocnoglittle

    Could someone change my name?

    And I just saw his name was already changed. Ignore this. Sorry 😅😅😅 Old message: @Adam Snellgrove why didn't this work for them? 🙃 Apparently they need more help.😅
  12. ocnoglittle

    Action game: [Name coming soon]

    OK fine. I was just teasing anyways. 😁
  13. ocnoglittle

    Animation (Automatic Door) keeps breaking

    I *hope* all of that isn't needed. But if it is, I can add a second variable for moving too.
  14. ocnoglittle

    Animation (Automatic Door) keeps breaking

    This was my version of mello's solution. I think it will work. I don't think I need all of the trigger entities to exit the zone, because someone could stay right next to the door and then it would never animate again. (We did disagree about where to put the delay -- inside or outside the If statement, but I like it how it is in the picture.)
  15. ocnoglittle

    Action game: [Name coming soon]

    But you already have a video for it