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Everything posted by Oliver Hope
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Hey is there a way to set the color of a string? Id like to make a leaderboard where your name is a different color
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I have seen there has been a little bit of discussion on raycasts but i want to bring it up again, I feel like they are a big missing feature. At the moment im trying to add a system where players can players can place laser security beams, however i can detect when the beam hits a wall and must stop or if the player has placed it facing a wall and its just goes straight through it. I was planning on just using a trigger zone to detect walls but then i noticed there is no option to detect any entity, if we could have that we can basically make our own raycasts. Is there any idea when this feature will be coming?
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@Indomitus That only works for tools, tools automatically go into your hotbar other items such as arrows go to your inventory
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seems like a good idea ill give it a shot thanks EDIT: didnt work
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?thats so in convinent and doesnt work for a pick up like system
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Ok, Well its going to be multiplayer, I will leave the visuals out until it is more resource friendly Thanks
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Is the chain/rope effect very resourse intensive? I was was wanting an effect similar to that in a game of mine but wasnt sure if it would be worth it. It would be a constant line between a player and a point...
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Awesome i didnt know that was possible, i will add it to this comp and update it when i gets some time
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- logic
- composition
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So I was just finishing my script that sped up the growth of trees when I knew i had to try something... This was one of those moments when you wonder what you are doing with your life.
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Hey I would be interested in doing games that save your progress over different sessions without having to join the same server, like an FPS that saves what level your on or a base building game that saves your whole base and you can load it on to a plot in a different server. my questions: -will this type of player storage be possible? -any idea when? -how would it be implemented?(how would you work with it in editor ) It would be awesome if it could just be a feature of the entity storage, or maybe a separate logic, and it just has an on off switch to save the data to the players ID locally or the cloud. Thanks
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Appolgies for sounding like a stuck record Will a First person camera that can be used while walking come later? If not for explore it would be a nice feature for custom games. Excited to check out the new camera though!
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Hey Is there a way i can put an underline on text in UI thanks
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Thanks, it works however its is very skew, must be a bug in the website
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Hey all does the player jump in a parabola? How could i get the equation for the jump of a player? without using a timer spitting out the player pos and then plotting it thanks
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hey all What is the max player jump height in editor units?
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Thanks, appreciate it☺️
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that does make me happy, but i would still need to now the base height so you could calculate how high they jump
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Storing player data across play sessions
Oliver Hope replied to Oliver Hope's topic in Editor Suggestions
yeah it would need to be encrypted well -
Storing player data across play sessions
Oliver Hope replied to Oliver Hope's topic in Editor Suggestions
Awseome! I LOVE the sound of the per player data! -
Storing player data across play sessions
Oliver Hope replied to Oliver Hope's topic in Editor Suggestions
thats interesting! however i am more talking about between different servers -
I would appreciate if the forum could handle ylands file types Eg .ylands .ycomp etc
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hey will Will we be able to spawn dynamic trigger zones in 0.12 like we can spawn entities. If not in 0.12 id like to see this in the future
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will we be able to spawn dynamic trigger zones
Oliver Hope replied to Oliver Hope's topic in Editor Suggestions
@Igor Q.Guess ill have to make a stoke pile and add them to an array XD -
factorio anyone? yes please! id love to see automation like that! i love making machines that work together to be effiecent
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RESOLVED [YLD-13957] Color picking auto click bug
Oliver Hope replied to Igor Q.'s question in Bugs & Technical Issues
@Ane I have a scenario with this problem RN would you like a copy?