On my server, servermonitor also uses WAY more cpu, even when doing literally nothing- not even having a server booted.
Also, after running the server for awhile, eventually it stops accepting new clients and hangs at 100% downloading the game data from the server for everyone until a restart.
I've got a ~1GB Ylands log from the dedicated server, the server monitor log is empty for some reason. output_log - Copy.rar
Additionally, on one world, all timers...