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2 NeutralAbout Robin Philander
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Future Plan's, Maybe?
Robin Philander replied to Robin Philander's question in Suggestions & Feedback
Awesome. Glad u do. -
Future Plan's, Maybe?
Robin Philander replied to Robin Philander's question in Suggestions & Feedback
Okay, awesome!! . Thanx, for taking time out to reply to this...and i appreciate the feedback. I'mma hop back in and explore some more, as well as test out the new features in 0.11...especially the combat, gonna punch a few goats(Don't alert animal control) . -
Multiplayer Suggestion
Robin Philander replied to Robin Philander's question in Suggestions & Feedback
Ooh okay, so they use PUN. It makes sense though...thanks. I actually forgot that they use the Unity Engine to develop this game. -
Future Plan's, Maybe?
Robin Philander replied to Robin Philander's question in Suggestions & Feedback
Yeah, i thought as much...lol. But hey, I'm just putting it out there. I don't mind waiting at all. -
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Hi, everyone I'm not sure if the game will still get updated or if dlc's will be added in once the game is fully released or not. But here's a list of feature's i believe would be pretty cool, to add later on. I haven't tried out 0.11 yet, so i could be stating things that are already in...my apologies for that. Combat: Dodge Roll Shield Blocking and Bashing(Charge) Lock-on Targeting Magic Combat(Wands and Staff) Vehicles: Sports Car(Wider Flatter Body) 6 - 8 Seaters(SUV, Van, Truck, Mini-Bus) Flying Contraption(Glider or Mini-Copter) Speed Boat Horse Carriage Animals: At least, 5 more variants of land and flying creatures Alot more sea creatures(...like Fish, Dolphins, Octopus. So far, I've only seen Sharks) RPG Elements: Monsters at night(Skeletons, Zombies, Mummies, Goblins, Slimes etc) Mutated animals that only appear at night, outside caves Ruins, Dungeons and Villages Buried and Sunken Treasure Worlds: Larger Map Larger Ylands with diverse biomes Environmental Threats(Volcano, Man eating or toxic plants, Tornado, Tsunami) Underwater Flora(Plants & Shells) Survival: Thirst system Quality of Life: Animations for eating and drinking while sitting down The capability to play musical instruments
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Hi Devs, I was wondering, have you guys ever considered implementing SpatialOS or similar SDK's(GDK's) into your game as a multiplayer solution. Because I've came across a few games that are going that route, cloud-based services that is.