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Everything posted by Mello1223
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@Igor Q. what if you created a reference point and animated it to the exact position and rotation of the group with each movement of the group? ? ? or select an entity or logic directly in the group, and get position and rotation using the tiles to transform position/rotation with zero offset,from this selected entity/ logic
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Amazing!!!
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Yes, you are right, the tile transform position with zero offset returns you to the position of the entity in the group.and yes,we rly need more tiles for working with groups 🙏
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Custom-built, logic-operated doors for exploration.
Mello1223 replied to Deadeye_Rob's question in Suggestions & Feedback
when my friend and I talked about what would be nice, we mentioned designs such as limited scripting, but the developers have already mentioned a complete remake of blueprints, a complete remake of energy, and they have mentioned something like a parallel world that can be traveled from the survey, and this the world would be made up of players in the editor. after the last update I'm sure they will come with something amazing, we just have to give them enough time -
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in that case, if you also have your account, write me when you are online, I will give you these ingredients and you will then give them to her.i can be online from now to next 2 hours,or tomorow +/- 9:00 cet
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wasn't she somewhere on multyplayer island? you don't need an item id to create an item, because it won't help you,if you dont play edited map. you can open the sandbox mode,and here you can find item,(neoprene suit set) and you can watch what you need for craft it. if this is uncomfortable for you, then we can meet in the game, and I can give you a neoprene suit set, i have few sets, from random encounters. my nick in game is same as here
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I 'm talking about it. it can be set in the settings.
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good tool, but currently you can open the whole map in the editor using the settings
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hi. as igor mentioned, cheating with the editor doesn't work in exploration mode yet. from experience, however, I can say that the fastest way to unlock several objects for crafting is to research and create a tools and craft stations. you can use crab armor to explore deep underwater biomes. adds enough heat bonus so that you don't freeze in the deep and also enough resistance to sharks.yes, it is quite difficult to find the necessary things, but if you focus on unlocking and creating all the tools and subsequent production stations, then I can almost certainly say that when looking for material for these things you will find all the other things that can be produced in the game.but if you just need some kind of something and you cant find it, you can ask other players here or at the discord if they can't help you. There are very many friendly and kind players in the community who will be happy to help you
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Ocean Odyssey: “Colonising the seabed”
Mello1223 replied to Deadeye_Rob's topic in General Discussion
I've also thought about it, because of that I also submitted an unofficial proposal for the creation of tubes and tanks through which we could distribute oxygen from plants to our underwater dwellings. -
first bug. upon entering the zone you will spawn several opponents who will attack the player with the label. after exit zone you remove label from player.then opponents(mobs) don't know who is their oponent(player). but I see a bigger problem in that I don't understand what your script should do. I understand that after entering the zone, a timer will turn on, which at random intervals creates a random number of enemies at random places, for this you need 3 maybe 4 lines of script, but what should happen next?
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it would help if you shared other scripts if you want someone to help you find the bug
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Fallout 4: Vault-Tec Modular Blueprint Set Development
Mello1223 replied to Deadeye_Rob's topic in Community News
after the release of 1.8, a tile was implemented in the game with which it is possible to efficiently create different sounds by adjusting the length, frequency and speed of different tones. I was quite interested in it, but since lot of players(me too) played game with the sounds turned off, I didn't devote myself to it 100%.maybe we Can create sounds fór alarm with this tile. 🤔 Btw amazing Job,as always! -
Hi. awesome work as always! and I'm glad my composition was useful, but in order for to state things as it should be, Oliver first helped me with the pixel script, and then I found out that the Naru the Human had a similar composition, so I asked for his help, without him he would it didn't work properly.
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I planned to continue the tractor project, but eventually I started to do something completely new, on a similar principle.
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Hi. I spent a lot of hours researching energy, and its options in the game . if you will need help with script write me
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I don't know if I understand your explanation because my English is weak, but in my opinion it's not exactly accurate .. during testing I found out that the splitter works only if both output ports are connected. otherwise, it can deliver full power through a single port.
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energy is not limited. the only limitation is in the amount of energy generated and consumed. one energy node or device consumes minimal one unit of energy. one wind turbine generating 10 energy,you can connect nine small lamp and one switcher.etc...
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dedicated servers of 3000 thousand more accessible coins or change of servers of 600 coins with server functions of 3000
Mello1223 replied to Mosshull's question in Suggestions & Feedback
I don't know how much you have explored the possibilities of multiplayer games, but a buy a server is just one of the possibilities. when creating your own game, there is the possibility of assigning a dedicated server for free after uploading the game to the workshop, and there is also the possibility of a shared game, which is also free. yes, these options have certain limits, but I think it is well-balanced for these options. also do not forget that when creating your own game in the editor, you have the opportunity to create a microtransaction in it that can earn you coins. with this coins you then can rented server. but yes, I agree that those servers should be able to host more than just eight or ten people. -
The problem with leaving and not finishing the island should already be solved. if I'm wrong, I apologize, but as far as I know, they've already fixed this
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@ pypsepozri sa sem . myslím, že toto je pre teba
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you could use a raycast on the entity and the terrain, and if necessary if there is something between the camera and the player , just change the offset. btw,GREAT work!