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Everything posted by Hunter-Over-Fire
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Invissable path node
Hunter-Over-Fire replied to Hunter-Over-Fire's topic in Editor Bugs & Technical Issues
Thx -
for some reason ever since this day the path animation nodes go invisible. I can access them in the explorer but it is really inconvenient.
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I want this soooooo bad.
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[YLD-27407] change speed/time for animators
Hunter-Over-Fire replied to Mello1223's topic in Editor Suggestions
I was thinking the exact same thing while fantasizing about making a game with a drivable train. -
Sweet ride!
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Invissable path node
Hunter-Over-Fire replied to Hunter-Over-Fire's topic in Editor Bugs & Technical Issues
I'll look into it as soon as I get my PC back. If it was that, this post will get deleted. Also, is there a hotkey for this in the view settings? Because I never touch the view settings. -
I would like a way for on-death tombstones to not spawn on character death. I don't know if it is possible to do this already through heavy scripting, but please if you can, can you make it a toggleable option in character roles?
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Basically, make it so that you can see yourself aiming and using weapons and items when the first-person-shooter camera mode is enabled.
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Add train whistles and boat horns and things like that. It would help out greatly in the edditor.
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How about an equippable space suit. It is mainly for cosmetics, but the pack and helmet can act similar to scuba gear.
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Will there be a feature similar to this but you add custom music/sfx instead?
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I love it! I can't wait to have my PC alive at the new location so I can get to work on some cool Pvp games.
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One day when I have sufficient internet, I'll win this and get myself a new graphics card or something. My mind is swimming with hundreds of both new and old ideas and concepts as you read this. I just wish Ylands could be played offline so I could build without wrecking the monthly internet out here.
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I though you said there wouldn't be automatic weapons?
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The locomotive's was given the name "Hero" because of it's design and feel. I hear the cab is quite comfortable and large. The locomotive is quite large with round platinum colored armor for streamlining. It is fully animated and almost ready for the rails. I am this close to making a video on it. Come back later to view new updates on the train. I do intend to completely re-make this. It will be bigger and much better looking than this version.
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that was fast.
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What if we had the ability to add wings to characters for the looks and function? The wings would act like the propeller pack and allow flight. If possible, I would like to see these someday, especially large butterfly wings.
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I'm not a trainman without any sort of train other than the engines you know. I was working on a passenger coach a while back and gave up half way through, but today I grabbed its carcass and turned it into this beauty you see right bellow. It currently has no interior due to most of the parts clipping through the walls, but I do promise to rework it someday.
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Some time in the near future I'll make an entire short movie for ya.
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Seems cool. I'll make a nice set for it and some cars for it to haul.
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In-visible/interactible logic nodes.
Hunter-Over-Fire posted a topic in Editor Bugs & Technical Issues
sometimes when you exit the editor and re-enter it, some logic nodes will disappear. You can access the logic nodes by going to the explorer and looking for it there. though the logic nodes are still there, you can't interact with them without the explorer. A temporary fix for this is to delete it with the explorer and Ctrl + Z to undo the deletion and it will re-appear. -
RESOLVED [YLD-24719] Item re-coloring bug.
Hunter-Over-Fire posted a question in Bugs & Technical Issues
If you have an item in an NPC's hands and you try to recolor it, it won't happen. when you are confirming the color, I requires you to double click it. When the color square is recolored and you leave the game and rejoin, the coloring is back to normal. -
I would some day like to see more back accessories, especially backpacks! Backpacks could provide the player with a cool new look and increased inventory. There could be different types and styles of backpacks. I am always looking forward to dressing my NPCs in better clothing.
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I like this one.
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UNDER REVIEW [YLD-24788] Shoe coloring mixup bug.
Hunter-Over-Fire posted a question in Bugs & Technical Issues
when the suit shoes are equipped to an npc or player, they are normal, however, when they are spawned as an item, The black on the shoes is replaced with the cyan coloring of the shoe laces.