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ocnoglittle

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Posts posted by ocnoglittle


  1. We always need help with adding images (screenshots). If you want to write anything for the wiki in Czech, I can translate it for you :) 

    (Vždy potřebujeme pomoc s přidáváním obrázků (screenshotů). Pokud chcete něco pro wiki napsat v češtině, mohu vám to přeložit)

     


  2. When you confirm a trade, you get the correct messages on the top right, but it doesn't update the "your inventory" section correctly and looks like it failed. I forgot to keep recording and show when it said "trade cancelled" when I closed the window. That part isn't necessarily a bug, but combined, they always make me worry the trade didn't work properly (especially when they might have had a full inventory or some other problem). The character inventory is accurate at least.

    I wonder if it is related to this one: 

     

    • Upvote 1

  3.  On an Exploration single-player map, I was deconstructing a large atlantean Random Encounter with my Demo Sledgehammer when it got stuck with the little particle effect and the sound effect was also looping. I could not move my character at all.

    I was also streaming at the time, so it might have drained my computer more than expected ?

    It let me leave Exploration by pressing ESC and clicking the Leave Game button, and I re-entered with no problem. The output logs are from this first experience of the bug. This is not a game-breaking bug like the propeller pack getting suck on drained, but I wanted to let you know.

    It happened again a few minutes after I rejoined.

     

    output_log_clean-040921.txt

    output_log-040921.txt

    • Upvote 3

  4. We asked about bicycles last time but didn't get an answer (Aleš was distracted by the flying vehicles part of the question) so I will follow up about that one too. Thanks for reminding me, empeorgame3(2). (And thank you for asking for them so politely in the suggestions. That is a great way to communicate here on the forum and everywhere :) )

    • Like 2

  5. 11 hours ago, Aleš Ulm said:

    * group some entities even further, so instead of 20+ hay building blocks blocking (pun intended) what you see in the list you will see one „hay building blocks“ group

    Can we also group them when we are in the workstation windows? Trying to find a chisel in the blacksmith forge when there are so many runes or a steel tube in the foundry when there are so many iron blocks and steel blocks is sometimes a pain.

    • Like 1
    • Upvote 1

  6. 5 hours ago, JohnMFSteel said:

    Not sure how difficult adding a new item slot would be for them though.

     

    4 hours ago, spiritchaser28 said:

    I think that would require them to make another slot for equipped inventory.

    What if the belt went in the accessory slot? I am totally fine if the option is belt or Creator Cube, especially since generally only the Sandbox has the Creator Cube. I worry about holding all my stuff a lot less while wearing one anyways.


  7.  

    Lady_whynot made a very good point. I also like a more peaceful game (lots of farming in my case) and I don't focus as much on fighting. If Aleš doesn't answer before the Q&A (he might respond as a Dev Diary comment), we should ask him about this topic too. :) 

    Full quote:

    3 hours ago, lady_whynot said:

    In principle, I think your considerations are very good, but I would still like to get rid of some concerns.

    As I keep reading now that the game should be made more difficult, with more fighting and attacks, today you are talking about more travel. That, too, is to be welcomed in principle.

    Now, however, I am one of those players who would rather have it a little more comfortable. I place a lot of value on building and designing, although I am inclined to traveling, but rather averse to fighting. It would be a shame if they couldn't trust players like that in the future. Perhaps it is possible for you to create a balance, I am thinking, for example, of trading opportunities in which one can then earn or negotiate many of these items through diligence (for example agriculture or forestry). This would add another component to the game as well. Unfortunately, today's trading system does not yet reflect this.

    Sorry for my bad english. :)

     

    • Like 1
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