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Everything posted by spiritchaser28
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Bank safe Recipe,mythical saber,x crossbow
spiritchaser28 replied to cadisss's topic in General Discussion
You might find mythical saber and x crossbow in another player made mini game. If you cannot make the bank safe in one of the games it may be because the creator of the game has the recipe disabled.....if you are playing exploration DLC you will not find the x crossbow or mythical saber and you may have to unlock the recipe for the bank safe by making all the tools and workstations yourself. -
Bank safe Recipe,mythical saber,x crossbow
spiritchaser28 replied to cadisss's topic in General Discussion
10 steel plates and 5 cogwheels and any hammer for the safe. The mythical saber and x crossbow cannot be crafted. -
I may have to correct myself here. I couldn't seem to find the composition in the workshop....it may still be there but after doing some searching I could not find it. I did find a video on youtube that was uploaded 5 days ago featuring the ship so it may be there somewhere. Perhaps it is called something different in the workshop?
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Hmmm I would suggest that your friend submit a bug report. It's possible the map may be glitched? @Nikki Severin may be able to help if your friend comes here and submits the report.
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Update 1.8: AWESOME ACHIEVEMENTS
spiritchaser28 replied to Nikki Severin's topic in General Discussion
Some people need the tutorial.....but I think maybe the achievement can be completed in a couple different ways? Just thinking of options. I personally am saving the qualified ylander achievement for last LOL. I didn't really have anything on my starter island so it was no big deal to reset the map, but I know a few people that have built quite a bit on theirs. On a sidenote....I only have 4 more achievements to complete Yay! -
Hmm is it your sharegame or your friend's sharegame? Sometimes it depends on how a person leaves the game as to how it saves. It's best if the person hosting the game is the last person to leave. And to make sure that it gets uploaded to the cloud after exiting. ....if they exit the game before the cloud upload is complete it will definitely affect the save.
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Update 1.8: AWESOME ACHIEVEMENTS
spiritchaser28 replied to Nikki Severin's topic in General Discussion
You can reset your starter Yland to get the tutorial achievement.....I know some people don't like this option because they may have built a lot on their starter yland.....maybe as a suggestion @Nikki Severin ....is there a way to work around this for people that want the achievement but don't want to delete their starter map?....Maybe give some other qualifications for the qualified Ylander achievement.....like basic recipes that have been unlocked? I Dunno...maybe as an alternative you could get the achievement by building your first boat? That requires a few workstations, crafting knowledge and some basic recipes that are unlocked... -
I am guessing by this post you are not playing exploration DLC and are playing somebody else's scripted game? There could be a number of reasons it's not working. I have seen some older map styles that won't allow transportation of animals....there also could be a script running in the background that won't allow it or causes that aspect of the game to glitch. I'm also not sure if legacy maps will support animal transport....I know it wasn't allowed in new exploration until just recently to let the animals travel off the map. What is the name of the map/game? I could try to look in editor if it allows world saving and it's not protected and available to download.
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RESOLVED Can we have the in-game editor display night time?
spiritchaser28 replied to Igor Q.'s topic in Editor Suggestions
Yeah like @Igor Q. mentioned sometimes you miss things in the patch notes....and sometimes they overlook or forget to mention something. Those darn human beings aren't perfect LOL. ( but they are continuing to make the game almost perfect) -
RESOLVED Can we have the in-game editor display night time?
spiritchaser28 replied to Igor Q.'s topic in Editor Suggestions
LOL I was going to give you instructions how to do it then I read this -
Press Q to bring up the radial menu and select "Summon animal" Not sure why they sometimes wander off from enclosures. It may help if you make an animal pen.
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Motorised Boats (& Linking Boats to Ships)
spiritchaser28 replied to Deadeye_Rob's question in Suggestions & Feedback
I'm still up for the idea of Zircornium Engines. It's one of those materials that isn't used for much but the few things it is used for is high quality. Zirconium engines could last longer, maybe be a bit faster, and take up slightly less space. You could have both Zirconium steam and zirconium Ylandium styles. I think I understand where you are going with this though....a whole new small boat design with built in engines is intriguing. In regards to small boats being slaved to a ship. I have seen quite a few people try methods in multiplayer....some do not work at all, and others work....sort of....the ones that work involve dragging the boat along with many blocks underwater and doors that keep the boat inside......but it creates a lot of lag and causes some steering isues (and also gets stuck a lot in shallow waters on older style maps). It would be a nice idea to integrate some small lever that acts as a some sort of chain pulley that would "snap" a small boat into place somewhere on the ship, and "Unsnap" it as needed. Sort of a "docking bay" type of asset. Perhaps it could involve a detection radius for small boats within a close proximity of the ship, and each space required for small boat storage could be of some universal size. Maybe the same sort of space needed for things like charging stations? Maybe slightly smaller. I would think it could look like tie down life rafts that you see on the sides of cruise ships, etc. Better yet we could have a brand new type of boat that only works with ships. A "lifeboat" type of boat or small motorized ferry rafts. I guess the most difficult thing about the idea is it involves having a few vehicles sort of integrating with each other.....A summoning system within a summoning system so to speak.....which I think is something that can be done easily but does require more actual storage space within the game and the cloud. Anyhow I am truly looking forward to the next update and am hoping it will add some unique assets for ship designs. -
What exactly were you trying to edit? I am assuming you already have world saving enabled in game settings in editor and you are asking if you can make drastic changes like adding scripts without updating the game in the workshop? I know a few things you can do if it's just wanting to add compositions to an active game.....but if you are wanting to add scripts without the game wiping and resetting I think that's impossible.....but if you want to be able to add compositions and creatures without wiping and uploading a new game you just have to make sure that you have access to a creator cube in the game. I admin a few servers and there is a script the creators of the game use that is specifically made for me. I can type certain text commands and get a cube, run fast, fly without propeller pack or potion, teleport directly to other players, teleport other players to me, and many more commands they made for me.....but it's in a script that cannot be changed unless they decide to wipe it and update to a new script. With the cube I generally add a lot of compositions in the game using various blueprints I have made in editor and I use it constantly to ensure players always have challenges and rewards by making small random encounters with monsters and some uncraftable items as the rewards for defeating or out maneuvering those monsters.
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RESOLVED As soon as I downloaded the game, I launched it, then this happened...
spiritchaser28 replied to Kurochimaru's question in Bugs & Technical Issues
Steam usually updates every Tuesday. This happens quite often on Tuesdays. It's no big deal it just takes a bit of time waiting for Steam to do it's thing. If it continues to happen after several hours though I suggest clearing your download cache in steam settings and try running the game as an administrator. Most of the time though it clears up on it's own. @Kurochimaru -
It's just art.
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Cars usefulness and use.
spiritchaser28 replied to Seph Kerr 813's question in Suggestions & Feedback
Well from my understanding they are working on all that. Car summoning is coming....just be patient -
Hmmm that may be the reason one of my ships suddenly vanished. I had a few bear traps hanging on the wall as decoration...
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RESOLVED Boat floating in air...teleported to another island
spiritchaser28 replied to Joyleaf's question in Bugs & Technical Issues
My personal preference now is unsummoning the ship before I log out. That seems to work best -
So I think we agree unsummoning and summoning a ship should just be anchored automatically each time it is done
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Perhaps it's the fact it's a moving weld that causes the lag and drop in framerate? I only know it is terrible in multiplayer. Even simply summoning a basic ship can cause lag to other players .I know the anchor can help with the lag but I have seen far too many players forget to drop their anchors and summoning an unanchored ship means you are summoning a moving ship. It might be a good idea if the devs created a script that automatically anchored a ship when it is unsummoned and summoned....? Just a thought to reduce multiplayer lag.
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RESOLVED Boat floating in air...teleported to another island
spiritchaser28 replied to Joyleaf's question in Bugs & Technical Issues
Is your ship claimed? You have to claim it before you can summon and unsummon it. -
Gonna have to agree with @Deadeye_Rob here. Not sure why somebody else's ship would cause the massive drop in framerate and overall lag...I have witnessed several times already in exploration somebody summon a ship and the game suddenly become unplayable. I know the next update is taking into consideration multiplayer ship combat.....but if this can't be fixed if the winner will always be the guy with the biggest ship that lags everybody out of the server. It's hard to fight back against someone when their main weapon is kick you offline and destroy your ship while you are trying to reconnect.
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Driving it can be fun but the camera only focuses on the chassis or you can use C to drive in first person view....which is crazy because you can't see wht the chassis is crashing into below LOL The best part though? It's faster than the fastest ship if used to cross the ocean.
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You come up with some cool ideas
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Awesomesauce