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spiritchaser28

Ylands Star
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Everything posted by spiritchaser28

  1. spiritchaser28

    Cannot respawn after dying

    Sounds like another job for @Nikki Severin. Hey Nikki here's another thing to add to your ten mile "to do" list LOL
  2. spiritchaser28

    What are you doing naked in that cave? Oh....

    I was standing on top of one of the tents in a raider camp. That used to be a safe zone. Some Hyenas and a rhino ran up the tent at me yesterday. It goes to show you they are working on AI pathways, so it's a start for no safe place. It made it slightly more of a challenge....one day the tops of trees won't be safe from some enemies and hopefully like you say @zarwil enemy ranged attacks will come along with those challenges....I think maybe next update may have some water challenges. I know they mentioned it was going to be a big update for ships.....so hopefully sharks are coming back( and hopefully more) along with that update I'm looking forward to aerial dangers as well.
  3. spiritchaser28

    Zoo Jumbo

    Now make room for the mythical animals LOL! Looks awesome! Nyní udělejte místo pro mýtická zvířata LOL! Vypadá skvěle!
  4. spiritchaser28

    Cannot respawn after dying

    Was the spawn point somehow removed in editor? If so I don't think you can add another for legacy explore because from my understanding legacy does not allow game logics to be added.
  5. spiritchaser28

    Large ship blueprint bugged

    @Nikki Severin Check your messages about this. I went to check out his map.
  6. spiritchaser28

    Large ship blueprint bugged

    Would you mind if I came to take a look at it? I'll send you a message here.
  7. spiritchaser28

    Large ship blueprint bugged

    Is this in exploration or another game?
  8. spiritchaser28

    Large ship blueprint bugged

    And there is nothing left to add to the blueprint table? Sometimes if it still needs a resource it will appear to be finished in the water but still not finished.
  9. spiritchaser28

    Exploration - Lost Ship- Now stuck

    Oh wow. So you have parts of an island outside the borders of the map now? Take a screenshot of that and try to get your output log when you leave....or maybe they can look at since it's a saved game. I'd ask @Nikki Severin about it. They may really want to look at that map and see what went wrong. That sounds like a definite bad glitch there. Pretty sure islands are supposed to be within the borders
  10. spiritchaser28

    Exploration - Lost Ship- Now stuck

    @Deadeye_Rob @Lly Vress Did either of you happen to save your output logs? I know it sometimes helps the devs get to the bottom of the issues faster.
  11. spiritchaser28

    Island numbers not showing

    The number should appear when you are on the island. The maps are so big now it sort of makes sense if you can't see the island in the distance then you won't be able to see the number on the map. I think people were using the numbers on the map to find the distant hidden islands so it's a bit more difficult now, but that's sort of the point of exploring. I know people that don't use the maps at all and prefer feeling lost.
  12. spiritchaser28

    Exploration - Lost Ship- Now stuck

    I have seen a bug where you seem to get stuck in first person view in one place after using unstuck or killme command. It sometimes helps if you press C when you are stuck like that as it can snap you out of first person view....but it doesn't always work. Best bet is fully exit the game and restart to see if you are back where you need to be. The ship dissapearing though.....I remember a few updates ago something similar was happening to other players. Maybe that glitch has come back? One player I know went into recently played games and started up on a previous map and seemed to be able to get his ship back...then it duplicated when he went back to the map he had lost it. It's worth trying if you get back in and your ship is still gone. No guarantees it will work but I will keep my fingers crossed for you. It would be nice if when that glitch happened we would see a visual of a tidal wave or tsunami or something LOL....at least that way we would feel we lost our ship to a natural disaster.
  13. spiritchaser28

    BUG: Stuck on Starter Yland / Can't claim raft

    Usually one of the islands on the starter map should have iron somewhere. Spawn island doesn't but if you use the raft to go to one of the other islands on the starter map you should be able to find it somewhere.
  14. spiritchaser28

    Warship Castilla

    Not sure if Harry Pines is still playing Ylands. I do know the composition is still in the workshop but not seen him post anything here in quite a while. Yes Zarwil makes some awesome ships @Lane Evilsizor
  15. spiritchaser28

    Dev Diary #200 Above and Beyond the Ylands Horizon

    If you like the main menu....you are gonna LOVE the workstation menu now. No more tabs and bulk crafting!
  16. spiritchaser28

    RE spawnage

    Wondering if that is Hernest the trader....they fixed a lot of them but I still have yet to see him or the buried pirate treasure chest encounter. I hope they fixed Andre the blacksmith's bug.
  17. spiritchaser28

    KNOWN ISSUE [YLD-33979] Can't upload thumbnail in workshop

    Nope it's just a blue pic with a white exclamation point
  18. I uploaded a composition to the workshop....it didn't have a thumbnail. I went to delete the blank thumbnail and upload another...but it would not allow me to delete it or upload one from the page like it usually does. The trashcan does not delete the blank thumbnail.
  19. spiritchaser28

    One single Protective barrier. Thats it

    @Igor Q. Adam Snellgrove no longer works with Bohemia. I don't think he will see your tag. I have seen him occasionally on discord though so he may still stop by the forums here once in a while to keep in touch.
  20. spiritchaser28

    One single Protective barrier. Thats it

    In a way it has been resolved. They did away with barriers. Now you can adjust in multiplayer settings what players are allowed and not allowed to do. No real need for the barriers in exploration now....I still think barriers should be an option for multiplayer editor made maps though.... or more control over who has what privileges by name (instead of just friends and non friends). When they made the system, it works a lot better BUT....the only flaw for me was I ended up purging my friends list to only people I trusted. All casual acquaintances were removed because I didn't know if I could trust them with my stuff.
  21. spiritchaser28

    Higher-Level Island and Items

    Waiting for the day the devs make monsters jump, climb trees and fly and swim.....then it's going to be a nice challenge.
  22. spiritchaser28

    Dev Diary #199 Feedback Fur-ever!

    One of my personal favorite pets I like to look at is the firefly. I suppose it's because of the steampunk aesthetic. ...but I can imagine some different possibilities of interacting with it. Perhaps it could give the light as well when you wind it up...Being a fan of steampunk, I think more clockwork pets would be cool also.
  23. spiritchaser28

    Dev Diary #199 Feedback Fur-ever!

    Back to the idea of bonuses with pets...they could also have penalties associated with them....For instance the boar could give a slight damage bonus but could also make you hungry faster. A turtle could give you a toughness bonus but decrease your speed....etc.
  24. spiritchaser28

    Dev Diary #199 Feedback Fur-ever!

    Uh @Yo HasLEGO
  25. spiritchaser28

    Dev Diary #199 Feedback Fur-ever!

    Ooh I like the idea of a wisp or a fairy pet that emits a little light.
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