RedEagle_P1. replied to Indomitus's topic in Community News
The idea was really simple -- makes for a great simple game idea. I love simple, doable games like it. I think it would be awesome @TomasGestinger to have this in playlands.
RedEagle_P1. replied to Igor Q.'s topic in Editor Help
This system is much too complicated. We need to:
1) Allow people to upload updates which are of a different GUID to the same game.
2) Have an interface to select GUID or something.
I deleted my own asset and cannot reupload it:
https://gyazo.com/7c02734d4f6f62189a8d6acae2e9fb0f
How did you find out about the Ylands editor?
For me I played through the game totally and I decided to click on editor assuming it was a map editor not a small game engine.
My idea with this post is to highlight issues and brainstorm solutions.
Ever since starting P1 Creators I've been deeply involved in what motivates creators to create awesome creations in Ylands.
Problem:
Right now there are several things keeping people from creating:
1) Hard work is unlikely to be appreciated or rewarded
A) Appreciated:
a1) There are very few players of Ylands to play games
a2) There is a general sense that the game is dying...
If you are looking for hands on help or just to be part of a community, P1 does a live stream of editor creation and editor game testing each week on Saturday. All the details are right here: https://discord.gg/cdT7Kza
It's a chance to ask the game's best programmers any questions and have them answered thoroughly.
I'm glad to see the workshop get a clean up because that will lead a lot more people to play really fun games.
I find that new games rise to the top really early before they've had a chance to get a lot of reviews and they end up on the featured page which makes it seem like it's improved by Bohemia interactive when much of it is just small groups of houses or something insignificant. I also feel like the Creator themselves can just rate their own...
Adam is doing an amazing job. Recently he made a test server where we could work together with BI to find bugs. This is the sort of hands on approach the game has needed for a long time. We found lots of bugs and hopefully 1.2 will squash them!
He also even answers questions on the weekend (I assume while eating, going out etc.). He is super available, involved and going the extra mile.