Jump to content

RedEagle_P1.

Creator
  • Content Count

    2320
  • Joined

  • Last visited

Everything posted by RedEagle_P1.

  1. RedEagle_P1.

    A christmas gift :D

    Yes this trailer is the game's heart. We need to go back to those days. Anyway, retweet for a free copy of the DLC.
  2. RedEagle_P1.

    /showseed

    What can you do with a seed anyway now?
  3. RedEagle_P1.

    What’s new at P1!

  4. RedEagle_P1.

    What’s new at P1!

    Can anyone guess what we are making?
  5. RedEagle_P1.

    Visual Scripting - Introduction

    You can join us here: https://discord.gg/GSVbPNj
  6. RedEagle_P1.

    Merry Christmas everyone!

    Ooof
  7. RedEagle_P1.

    Merry Christmas everyone!

    Merry Christmas everyone! What are your plans?
  8. RedEagle_P1.

    Keralis is playing ylands again!

    My fingers are crossed.
  9. RedEagle_P1.

    Islands

    Adam deserves an award for answering questions in other languages. GG Adam. I can't say I have seen this before
  10. They are actually worse than ever since EA release. Idk what happened but its getting worse as time goes by in this patch. We did a 3 hour stream and the map started fresh got reset and got wiped within those three hours. Starting yesterday players are being sent to a stock explore map (a different one) when joining our servers.
  11. RedEagle_P1.

    Daily Screenshot Thread

    Looks fun
  12. I can't seem to find these items, really hard due to the size of the map: https://gyazo.com/8050d25f7238eb9436958080f149050e how can I find them quick? Can I get a comp of those items so I can select them?
  13. RedEagle_P1.

    RESOLVED Music problems

    A lot of the players I know mute the music and this was mentioned in the last Dev diary. The issue has to do with the fact that it has a few bugs. Firstly the music seems to reset its volume when you re login sometimes. Moreover, the sound effects seem to be very loud in general compared to the music even when messing with the settings manually
  14. RedEagle_P1.

    Daily Screenshot Thread

    Nice!
  15. RedEagle_P1.

    Share A Screen Shot

    We have a thread for this
  16. RedEagle_P1.

    Update

    I realize my last message offended people and I apologize for that. I read every single review that this game gets and the negativity gets to me sometimes. I also think that it's really important to listen to players not only to what they say but to dig deep and try to understand what they're trying to get at. I hear people's honest opinion in voice chat daily and despite some of it being toxic I think they have some important things to say that can really help the game.
  17. RedEagle_P1.

    Dev Diary #108

    Welcome Nice to see BI invest so much in community-focused roles !
  18. Most scripts don't function properly on servers. Example: @bojo2736 had a server in which we had a "on trigger enter, open door". So many people got locked in the spawn building we had to remove the door. This one script is the most simple you can do in Ylands. It works 100% of the time in single player, just not on servers. 90% of logics like this have some issue on servers and don't work some of the time. The results range from negligible to catastrophic.
  19. Multiplayer maps have become a rush to get the resources. Pushing that respawning in resources might be a solution.
  20. RedEagle_P1.

    Ability to gift Coyns, items?

    Ability to gift Coyns, items to friends/clan members.
  21. RedEagle_P1.

    Dont use string, say text

    Dont use string, say text. No one outside of programmers know what a string is, why something is or is not a string. https://gyazo.com/31aa11fb37df34353650b9d3f20435cc Making something like this work would be cool. I dont see why it shouldn't.
  22. RedEagle_P1.

    How to: the console

    @Adam Snellgrove Can you ask the server people if there are more commands.
  23. Doing a party for mature gamers on a locked server! Join us here: https://discord.gg/7rd3ten
  24. RedEagle_P1.

    Explore Map Size

    The editor only creates 6 islands in explore-generated maps. P1 is using old maps.
×