RedEagle_P1.
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Everything posted by RedEagle_P1.
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Question: When updating something you posted to the workshop, does the file name need to be the same?
RedEagle_P1. posted a topic in General Discussion
Question: When updating something you posted to the workshop, does the file name need to be the same? Does anything else need to be the same? @Adam Snellgrove can you check with someone in the office who knows (if you have a sec). -
Contest Screenshot Contest Week 3 Winner
RedEagle_P1. replied to Adam Snellgrove's topic in General Discussion
I knew it! It was staged!- 1 reply
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"I wonder if you can sink a ship with goats?" - RedEagle
RedEagle_P1. replied to bojo2736's topic in General Discussion
For the record, the goat boat was perfectly functional... until it wasn't. -
A war has begun. This will not end until every heretic as been tarred and feathered. On that front, I have already been feathered...
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How to setup an NPC you can trade with
RedEagle_P1. replied to RedEagle_P1.'s topic in General Discussion
Both of these requests are done and on my channel somewhere (1) has to do with doors (prison escape game) or something (2) is just one on all the building tactics in editor including that. -
I've seen a lot of people asking for tutorials on how to use the in-game logic to manage NPC's. In this video I setup a trader who spawns items daily. Big thanks to @Stephenw1992 for helping me with this one
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It does make sense that you want all the features in before major fixing. Glad to hear fixes will be priority from this point on. Can't wait to see what-all this game becomes at launch. We are in the home stretch, I wish you all the best. I really hope we have the time needed to fix em all before you start marketing the game. I'll have to send @Houp @Rudy.cz and others food to keep them going on their no-sleep journey As long as it is not a seagull statue
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I kinda like breaking things so I imagine I'd have fun in QA too.
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Nice
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RESOLVED [YLD-11416] Servers grow in lag, crash, freeze, require wipe
RedEagle_P1. replied to RedEagle_P1.'s question in Bugs & Technical Issues
Good idea! This is not the only part of it though, its also desync. Also that logic-breaking-over-time one I reported started happening in just 15 min of play so it can't be related to this. -
Contest Screenshot Contest Week 3
RedEagle_P1. replied to Adam Snellgrove's topic in General Discussion
This looks awesome 10/10 -
RESOLVED [YLD-16256] No longer able to search for Editor games
RedEagle_P1. posted a question in Bugs & Technical Issues
No longer able to search for Editor games. Editor menu missing search feature. -
RESOLVED [YLD-18411] Some weapons allow you to double-shoot when you click fast
RedEagle_P1. replied to RedEagle_P1.'s question in Bugs & Technical Issues
Output logs are for me a no go. I use a central P1 cloud computer so I must exit all logins each time so I dont forget. I cant do that on multiple services especially as I am submitting so many bugs. ill leave a code in-game to match with from now on. -
RESOLVED [YLD-18411] Some weapons allow you to double-shoot when you click fast
RedEagle_P1. posted a question in Bugs & Technical Issues
Some weapons allow you to double-shoot when you click fast -- crossbow is one. -
Ylands is broken & something needs to be said
RedEagle_P1. replied to RedEagle_P1.'s question in Suggestions & Feedback
I am so sorry, I meant to say DID NOT sound rude at all!! I dont know what happened there! I am so sorry! -
RESOLVED unable to send feedback when using attach log.
RedEagle_P1. posted a question in Bugs & Technical Issues
Unable to send feedback when using attach log. -
I hear they want to do this but with all consoles.
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Contest Screenshot Contest Week 2 Winner
RedEagle_P1. replied to Adam Snellgrove's topic in General Discussion
GG @zarwil ? -
Ylands is broken & something needs to be said
RedEagle_P1. replied to RedEagle_P1.'s question in Suggestions & Feedback
First of all, your post did not sound rude at all (other than calling me a seagull >.>). I felt super bad about my post because I'm just a positive person and I've tried game development and I know it's really really hard and for me devs who can do this might as well be working miracles as i got no idea how they make “working games.” I also don't like the general toxicity and entitlement attitude too common in gaming communities. That said, I already feel glad about what I said because it helped us get to the core of the matter -- how feedback/bugs are delivered. I've come to understand that Bohemia interactive is depending on this community to point out the bugs they need to fix very clearly in posts. However, when the game lost the majority of its player base people have not been playing online and people are not submitting these bugs. I think one of the key reasons here is that BI is expecting players to dig deep and find clearly reproducible, specific bugs, where as players are often not technical and say things like "multiplayer is broken". In my opinion, more initiative needs to be taken to work with the player base and use their clues to find the issues rather than waiting on the community to identify specific problems. I suggest they send their QA testers on servers and make sure they are playing on 8/8 servers for more than a week. Moreover, they could pay/reward players to help with QA. I agree with the other commenters that right now, what we need more than anything, is for the bugs and the issues to be resolved. I believe this will be the life and death of this game. What will excite this community more than any update is to have other people to play with and to have that happen we need the servers to work well (16 player cap too ). -
I feel like turning the QA team to online servers might be an interesting idea.
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Enthusiasm to play Ylands diminishes 3 days after each update.
RedEagle_P1. replied to kimbuck's topic in General Discussion
Hmm, that would make a cool effect -
Contest Screenshot Contest Week 2
RedEagle_P1. replied to Adam Snellgrove's topic in General Discussion
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Inventory on role cannot be set
RedEagle_P1. replied to RedEagle_P1.'s topic in Editor Bugs & Technical Issues
@Adam Snellgrove -
Inventory on role -- like chooseable roles where it gives you a menu to put in items -- often the items delete themselves after you put them in the role inventory.
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RESOLVED [YLD-18412] Cannot set price and damage on these items.
RedEagle_P1. replied to RedEagle_P1.'s question in Bugs & Technical Issues
@Adam Snellgrove try putting these in the hands of a trader NPC and pricing these items. I can get it to work some of the time but mostly not.