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V-Alfred

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Everything posted by V-Alfred

  1. V-Alfred

    Non verbal chat im MP

    holycow, is that real palm trees?! you gotta be kidding me..
  2. V-Alfred

    Non verbal chat im MP

    Could be AFK if you see the player name in "Online player list", if not then they're offline. You can always left sign if you want your message there.. ? "I know the feeling of not being answered" ?
  3. V-Alfred

    I'm hungry!

    it's pretty realistic if you realize, default a day rotation in game is 48 minutes of real life time. So based on my calculation(could be wrong): ((5/48)*(24*60))/60 = 2.5 hours 2.5 hours and get hungry again after eating 5 bananas, pretty fair. Since banana only have 23g carbo every 100g of banana, so roughly 115g for 5 bananas. And don't worry of being hungry, you should start worry when it reach "starving level". Note: Don't eat bananas too much, or you will be mutated..
  4. V-Alfred

    Mulitplayer buddies

    Would be wise if we start playing multiplayer after "Cheerful character" update. but its up to you..
  5. V-Alfred

    Sneak Peek #46

    You'll see in my creation thread soon.. hehe Awesome, glad you have another methods. Thanks
  6. V-Alfred

    Sneak Peek #46

    AWESOME! Finally focusing on Editor! Thanks for the update guys! @Aleš Ulm I have 1 question related to Editor, did you manage to optimize the array of Events of game logic in Editor? Because when you make events in game logic up to 50+ with all tab of each events are open, the performance when editing game logic get worse. If you close that game logic menu, the game works normally.
  7. V-Alfred

    Too much Ylands brand Rum and this happened

    oh that naughty pervert wolf! Once my navy pants stolen from pumas.. I will put padlock as my belt!
  8. good one! thats how to use exploit properly! to defend yourself without anyone getting annoyed. +1 point
  9. V-Alfred

    Too much Ylands brand Rum and this happened

    Oh man.. You must have had a wonderful night before..
  10. V-Alfred

    I call it: Life... and death.

    holymoly! you have lots of mannequin! I hope in the future you can set your own pose while offline.. Goddamnit, I just realize, I could be in one of those...
  11. V-Alfred

    Release month of .7 has arrived

    Good idea! Gonna make NPCs based on Developers name as guardians..
  12. V-Alfred

    Release month of .7 has arrived

    Here you are, a man with incredible hype. You're ready to cuddling around NPCs for whole week.
  13. V-Alfred

    Release month of .7 has arrived

    ofcourse everyone looking forward for the update, but with not too much hype. Too much hype can cause you sitting in front of your screen for whole week..
  14. V-Alfred

    Players blocking spawn

    hahahaha, you're simply a noob in early access multiplayer game, oh well. I have something more important to do than baby sitting you to become correct. My last advice, OTHER PLAYER IS NOT A GUINEA PIG THAT YOU CAN USE TO TRIAL AND ERROR THE GAME.
  15. V-Alfred

    Players blocking spawn

    hahahaha.. ah dude, you know the definition of "exploiting"? let me give you this link http://www.dictionary.com/browse/exploiting look at point 5 directly so you won't be confused anymore. That words there,that is what you did. If you trying to protect yourself, the best way is make a friends and build a base nearby then protect each other, like I did with YadNi in the past. Using lack of features to disadvantage other players in public server? You better be banned if I were an admin.
  16. V-Alfred

    Players blocking spawn

    @Ahzzz you're simply being griefer.. What kind of excuse you want to say, exploiting bug/glitch/lack of features to get advantage over other players is nothing other than griefer actions. Clearly you can searching for exploit/bug by yourself without using other players as guinea pig, and then report it to the Devs. I done it several times in the past, your excuse is simply make no sense at all.
  17. I'm agree! early access is used for fixing bugs and introducing new features. Would be wise to balancing the game when it is near out of early access, not when you still need to add features and still have lots of bugs. About infinite propeller pack, I think it is a bug, because it doesn't make any sense. To make propeller pack you need power cell, and anything that require power cell is should be depleted and rechargeable..
  18. V-Alfred

    Ship from Workshop

    awesome Have fun!
  19. V-Alfred

    Ship from Workshop

    So I assumed you already login in the workshop before you click subscribe button. And here is another question, you did linked/login ingame with your same account as account that subscribed to the item right? Try to subscribe to the "Game" or scenario for testing, it's faster to see subscribed scenario in "New Game" menu than going to Editor.
  20. V-Alfred

    show map in editor

    Alright, atleast we have list of ylands in near future. Yes you're right, servers mostly have 50+ population of players, with drop down menu that's not good idea.
  21. V-Alfred

    show map in editor

    Welldone! awesome work! Only 1 question from me, is it will show all of players location? because as an admin, it's better if you can jump directly to specific player that might be get a trouble like stuck/error for example.
  22. V-Alfred

    Velocifer's Workshop

    lol , thanks for suggestion. As long as I still can open my custom map in Editor, all is well. My plan is to make fully custom "handmade" map/scenario, so there is no plans using mods to generate complex scenario. I just hope there are more complexity for the soil texture in the future, because when you make your own island outside the generated island(at the middle of ocean) the soil texture is really basic.
  23. V-Alfred

    Velocifer's Workshop

    Elven Style Windmill Here is another structure I made when working on the map, it will be included in the map when it release. It's main function is for "public charging station" in the wilderness, that's why it doesn't have crafting station atm. Here are some pictures of it:
  24. V-Alfred

    Issue building an unusual house

    Yes thats how sunlight works when transition to the cave. There are 2 ways to handle this. How about using flower pot? it may look a bit square-ish but you can hide it with paint and tall plants. With Editor you can light up your surrounding house using game logic "Interior". Scale up the "interior" until area of your house is inside the zone then double click the "interior" icon change light intensity to 1. With this way no more darkness when sun is shining, but the sound effect inside your house might sounds like inside the cave. Cheers! #NeverAbandonAwesomeProject
  25. V-Alfred

    Ship from Workshop

    Hey FFG, did you click subscribe (+ symbol) your desired composition in workshop? if you did, then wait little bit, depends on the size/complexity of composition. It may take awhile to download.
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