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Everything posted by bojo2736
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The developers are no longer part of the community
bojo2736 replied to RedEagle_P1.'s question in Suggestions & Feedback
1. I disagree. 2. Putting out a private communication in the public forum is pretty low. But I am totally not surprised. -
I don't think it is intended as a way to move items from the editor. It is intended, as far as I can tell, for players in explore to keep their creations. If you are a player and not a server administrator, you can't keep those things from one game to the next. You lose your builds forever. If you are a server admin you make compositions and place them into the map. And as a designer, I prefer to do it that way. It allows me the ability to make the build as interactive as I want it. Making things unpickable, turning off interactions, allows you to make beautiful things that don't get destroyed.
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I nitrado on board yet?
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More variants of building in Explore Mode like aut. Farms etc..
bojo2736 replied to Pizzadriver's question in Suggestions & Feedback
The devs are posting tutorials. Also get in touch with @RedEagle_P1. The P1 gang can help you learn. -
Hoax? The camera has always given the notice that you have to be using it in your own barrier area. I'm not sure where you get the hoax from?
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But when we identify known exploits, you say game play mechanics come first.
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Making resources harder to find, and how it will affect the game
bojo2736 replied to kimbuck's topic in General Discussion
Which is one of the reasons we NEED non persistent avatars. -
Animals don't respond when on horseback
bojo2736 replied to King Rob's question in Suggestions & Feedback
@King Rob thanks. -
[YLD-20856] [YLD-20857] Mouse stuttering & Resolution change
bojo2736 replied to cowboy28's question in Bugs & Technical Issues
Have you checked the settings on your mouse? Or within the game settings? -
You can address this in editor. But you have to know that you can. And you have to know how. The kid who gets this game for Christmas and just fires it up, is going to get disillusioned real fast. And is going to give s bad review and tell all his friends not to waste their time.
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The new map also has markers you can place. I think you just drag them to where you want to place them.
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Did I hear frogs? I was playing recently, I don't remember which biome.
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Not enough resources for multiplayer
bojo2736 replied to RedEagle_P1.'s question in Suggestions & Feedback
I agree on all points. If trees would at least give say 5 sticks or wood (bark is pointless, especially when there are THREE kinds to take up slots in your inventory.) And have a cool off time. Or if surface resources respawned daily. -
Is it possible to give the choice of 24 or 48 minutes when the game is created? Is it possible to make it so that 1/3 of the cycle is dark and 2/3 is light? It is much better now that you can see at night.
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Not enough resources for multiplayer
bojo2736 replied to RedEagle_P1.'s question in Suggestions & Feedback
Should be enough? Not if you cant replenish them. All it takes is one troll with a little bit of time on his/her hands to pick them all up. Now new players can't make tools. In probably less than an hour on a server, game dead. -
Sandstone used to be my favorite building block. I used to have such a nice warm golden glow when you had a fireplace. Now... flat. Nothing special. The first picture is the new sandstone. The other three are examples of the warm light you could achieve. I do love the new look of the world. But the charm of some of my favorite building blocks are gone. Sand, ice. Now flat and not special at all.
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RESOLVED [YLD-20879] [YLD-20880] Stealth horses? (not sure if it's a bug or intentional)
bojo2736 replied to Indomitus's question in Suggestions & Feedback
I think it's cute. -
RESOLVED Compilation of known issues [UPDATED ON 30/08/2018]
bojo2736 replied to Ane's question in Bugs & Technical Issues
@Adam Snellgrove the last item not placing bug. -
RESOLVED [YLD-20874] last item building doesn't work
bojo2736 replied to Brbrmensch's question in Bugs & Technical Issues
I reported this ages ago. Like when Ane was here. -
Not enough resources for multiplayer
bojo2736 replied to RedEagle_P1.'s question in Suggestions & Feedback
I am building in resources to my map. I am not counting on this getting fixed soon (or at all.) I always find myself wondering if the devs really ever play the game. Let's take for instance the choice to discontinue the sticks and wood from trees. In the early game, sticks are pretty important. In the later game hardly at all. Yet they are concerned about the unlimited resources. Because players clearly do hoard stacks and stacks of free sticks, wood and bark. Taking up as much as FIVE slots in a very scant inventory. That doesn't happen. -
Lighting in general is a problem for me in 0.15. It's generally way too bright, or the wrong color. I wish we could have a slider somehow that allowed us to adjust it. One light is not bright enough, two likes is like ground zero. I like to design using various lighting as well as building block. This has always been an issue. But the things that I used to manipulate light are changed and worthless. Glowing mushrooms used to provide a nice subtle light that you could place and emphasize items, like sliding it behind a painting, or under a chair. Now it barely casts light. Ice used to provide a nice diffused light. Now it's a flat block that doesn't look good in any application. Sandstone... I just don't even know how to express how disappointed I am that this material has been changed. Bottom line, and yes I know it can't be done now, but we need more lighting options. With the ability in game to control both brightness and the color of the light. In game, not just in the editor.
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0.15.1: Ylands Yncoming (Ylands 1.0 Release Candidate) (28/11/2019)
bojo2736 replied to Aleš Ulm's topic in Changelogs
I started an Exploration SP. Just myself. I harvested the only cotton right away. I will be planting it. But seriously, if this was MP, no one else would have access to cotton. If a troll took it all then destroyed or logged out. No more for anyone else. You need to work on resource management. Exploration will die if you don't fix this. -
0.15.1: Ylands Yncoming (Ylands 1.0 Release Candidate) (28/11/2019)
bojo2736 replied to Aleš Ulm's topic in Changelogs
I do understand that. But there's not much of anything. I get that you want us to make lower level weapons etc. But there is just not much of anything on the starter island. Sticks, stones, flint... everything is short supply. This puts you on the next level without the stuff you need to survive. -
0.15.1: Ylands Yncoming (Ylands 1.0 Release Candidate) (28/11/2019)
bojo2736 replied to Aleš Ulm's topic in Changelogs
I would like to echo the request that disabled items be converted to decor items. I use everything for decor. I'd love to have the paint cans and brush back. And Rob Boss' paint easel. I would love to see a painting workstation so you can paint your own paintings. See how sims 4 does this. I love the new sofas. I'd love to have the cushions separated as decor items. -
RESOLVED [YLD-20879] [YLD-20880] Stealth horses? (not sure if it's a bug or intentional)
bojo2736 replied to Indomitus's question in Suggestions & Feedback
NO! I like the autograph seekers. Another thing with horses that is new. When you summon them, it triggers the predator music. Sometimes it doesn't go away.