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Content Count
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Everything posted by bojo2736
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I couldnt say. I dont play with them. Sorry.
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My computer has similar specs. I don't have the same issues you do. The only time I have FPS drop is when the map is older and there are multiple glitches. Of the problems I have with this game, fps drop really isnt one of them. Not since 0.08.
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You can't. That's the main point of the protective barrier.
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Q4, does that mean this fall? Oh dear lord. It's so not ready for primetime.
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I took these screenshots just a couple of days ago. Seriously, go check out Explore NA 9. You can see this for yourselves. Well, until the server wipe tomorrow.
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You bring up a point I forgot to mention, @kimbuck. There needs to be ways for players in game to protect their things. Being able to make items under the barrier to be unpickable in game. Also a way to allow friends access to the protections and building under the barrier, so that cooperative groups can truly play together.
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Marking time. Waiting to see what the new update brings us. This keeps me interested too. This game is different than when I started in .06.
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Honest question? How do you "complete" a game in Ylands? What keeps me is: Building both in the editor and with friends. Can we please play cooperatively in editor too? Friends and community. It's just really relaxing for me.
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You assume my stats are the same as yours. I rarely get below 60fps since the update of .07. That may be partly tge game. It may also be my new computer. Sorry performance is bad for you but maybe it is your system and/or your net connection?
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Yet you asked for a "how to?" 1. Install game...
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It has it's problems, it's true. But my over 1700 hours since the December release on Steam says it is very playable.
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I want a puppy. Or a pony. Both. I want both.
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Ability to turn off using specific items in crafting?
bojo2736 replied to Indomitus's question in Suggestions & Feedback
Yes. We need some way in game to be able to make decor that can't be picked or destroyed. -
Yes! I needed this last night.
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I have a bunch of unnamed scenarios, and it would be really nice if I could assign a thumbnail. How is this done?
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Oh. No, I probably just did F12 out of habit.
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Didn't work.
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I knew it was going to be something simple. Thanks!
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Should be the same process, though I would imagine driving with it would be hard if not impossible.
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Add protective barrier to editor to add to custom maps
bojo2736 replied to RedEagle_P1.'s question in Suggestions & Feedback
Yes please. -
That makes no sense. In editor you could just move the car where you wanted it. What i have seen done is: Car A is stuck. If /unstuck 3 doesn't fix the problem, then bring Car B as close as possible to A. Use an easily breakable block and build a connection from A to B. Don't use free placing. This physically connects the cars and B can pull A. As on RL it may be helpful to have two players so B isn't pulling dead weight. Then you just break the connection.
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We will try to survive the loss.... somehow.
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I had hoped for a hotfix to that and the ship compass issue. As it is sailing has been pretty much off the table due to the lack of compass and map eating. I don't want to get stuck sailing for days waiting to catch sight of a bird.
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Mostly /unstuck 3 just gives you something to do while you are cursing. Someone showed me once that you can tow a car with a car by building blocks that touch both. Drive the unstuck one and it pulls the stuck one. Then you only have a few blocks to break. I wonder if such a thing could be done with a raft?