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Showing results for tags 'Seed'.
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Please allow the player to utilize a seed value to influence the world generation, along with entering a world name (already supported). This would allow people to "share" maps apart from the sharing of actual created maps in the workshop. This assumes that worldgen is using seed-based algorithm and output can replicate with same seed values. If no seed value is defined in this option, default to already-implemented seed generation. Lastly, allow players to view seed values used in the "~" screen so they can replicate/share seed values from randomly generated maps. Thanks!
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Hi Ylanders! Does anyone know if it is possible to recreate an existing Explore map as it was in the beginning? I know you can use a 'seed' to create a new Editor map but I don't know of a method to extract the seed from a Yland created Explore map or if it is even possible... Any ideas? In case you are wondering wh'Y': I've spent many hours on a single Explore level and would like to go back in time and try things differently!