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Found 2 results

  1. When working with triggers in the editor to spawn an entity, defining the position for the entity seems a bit tedious. There is a coordinate system that allows me to express the x,y,z position relative to the trigger, or absolute. Perhaps I'm doing this wrong but I've been placing a copy of the enti...
  2. Currently I can only set a trigger to react to all players, regardless of their role. In order to create team-based multiplayer scenarios it would be very helpful if triggers could be limited by role. For example I just tried to create a trigger that would activate and send a messag...
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