Spyler.X 625 Posted December 2, 2018 I made the floor of the terrace with gayubas to test the optimization of the game, I took a surprise, not even a slight delay, but I found another problem, the small objects create an erratic collision that makes us cross the floor. 1 Share this post Link to post Share on other sites
JgrPower 6 Posted December 2, 2018 This is a know issue. When there are more than 64 colliders in the area, other colliders are ignored. We are working on a fix, but it will take a while, because it is a complicated issue. Share this post Link to post Share on other sites
Spyler.X 625 Posted December 2, 2018 22 minutes ago, JgrPower said: This is a know issue. When there are more than 64 colliders in the area, other colliders are ignored. We are working on a fix, but it will take a while, because it is a complicated issue. Thanks for the reply I will try to avoid this 1 Share this post Link to post Share on other sites