RedEagle_P1. 905 Posted December 10, 2018 (edited) Thought I would make a topic for this one. I thought this bit was insightful: Edited December 10, 2018 by RedEagle_P1. 1 Share this post Link to post Share on other sites
Miguel Preguisa 443 Posted December 11, 2018 This was like a really filling Dev Diary Thanks for sharing, it was really interesting! Why Early Access and why we didn't wait for a final product? I can't speak for everybody so just my bit. I find some beauty in Early Access, the more if devs are actually communicating with the players along the way. To see the game grow, advance, change. It adds one more layer to the game for me. Because it's not just the game itself, it's the process. Of many fulfilled wishes, of losing the whole save due to a bug that leaves you just in your underwear and deletes all items and blocks in the entire game, of bugs that drove you mad entire months, of final fixes of them, of new worlds created because -trust it or not- now there are caves!, of features you have to wave goodbye to (I miss you Replicator ❤), of players slowly discovering the game features because there isn't (wasn't) any gamepedia, and last but not least - of flying sharks. Try to say it doesn't sound great. Well, many of my friends did tell me that, but I still think that well done EA is an unforgettable experience. If a polished AAA game is an evening in a luxury hotel, then EA is a night hike through an unmapped forest. Which is a compliment by the way. May not sound like it. But it definitely is. 3 Share this post Link to post Share on other sites
RedEagle_P1. 905 Posted December 14, 2018 On 12/11/2018 at 12:49 AM, Miguel Preguisa said: This was like a really filling Dev Diary Thanks for sharing, it was really interesting! Why Early Access and why we didn't wait for a final product? I can't speak for everybody so just my bit. I find some beauty in Early Access, the more if devs are actually communicating with the players along the way. To see the game grow, advance, change. It adds one more layer to the game for me. Because it's not just the game itself, it's the process. Of many fulfilled wishes, of losing the whole save due to a bug that leaves you just in your underwear and deletes all items and blocks in the entire game, of bugs that drove you mad entire months, of final fixes of them, of new worlds created because -trust it or not- now there are caves!, of features you have to wave goodbye to (I miss you Replicator ❤), of players slowly discovering the game features because there isn't (wasn't) any gamepedia, and last but not least - of flying sharks. Try to say it doesn't sound great. Well, many of my friends did tell me that, but I still think that well done EA is an unforgettable experience. If a polished AAA game is an evening in a luxury hotel, then EA is a night hike through an unmapped forest. Which is a compliment by the way. May not sound like it. But it definitely is. The upside for me has been how open the developers have been to chat and also listen to feedback and implement features. The downside is the save bug my main account has which randomly deletes content . Early access is early access, you gotta enjoy it for what it is. Share this post Link to post Share on other sites