RedEagle_P1. 905 Posted December 15, 2018 Event Listener Interactions Please add: Jump, on shoot. 1 Share this post Link to post Share on other sites
0 Igor Q. 519 Posted December 15, 2018 Also on drink consumable. Share this post Link to post Share on other sites
0 Indomitus 388 Posted December 16, 2018 (edited) Since these are player events, my thought on the request would be that instead of in Event Listener, they go in Player Role along with Spawn, Respawn, Death, Connected, and Disconnected. For the jump/shoot, it could be a more generalized "Control Input" that could let us see what control they press. For the sake of consistent gameplay, I would make it give the action that's mapped to the key, rather than the key itself. Instead of "spacebar" it would say "jump". Instead of "left mouse button" it would say "use item" (and if the item is a gun, that would be shoot). edit: Would also be nice to have a way to cancel an action or imitate/force an action. Edited December 16, 2018 by Indomitus Share this post Link to post Share on other sites
Event Listener Interactions
Please add: Jump, on shoot.
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