Igor Q. 519 Posted April 11, 2019 A small script which will allow players to pull targets into them. 5 Share this post Link to post Share on other sites
Igor Q. 519 Posted April 12, 2019 Forgive the terrible hitbox mechanics of a crossbow ? Share this post Link to post Share on other sites
Oliver Hope 261 Posted April 14, 2019 Is the chain/rope effect very resourse intensive? I was was wanting an effect similar to that in a game of mine but wasnt sure if it would be worth it. It would be a constant line between a player and a point... Share this post Link to post Share on other sites
Igor Q. 519 Posted April 14, 2019 4 minutes ago, Oliver Hope said: Is the chain/rope effect very resourse intensive? I was was wanting an effect similar to that in a game of mine but wasnt sure if it would be worth it. It would be a constant line between a player and a point... It is, but assuming only 1 chain goes off at a time it should be manageable. iirc patch 0.12 might having moving per time functions Share this post Link to post Share on other sites
Oliver Hope 261 Posted April 14, 2019 1 minute ago, Igor Q. said: It is, but assuming only 1 chain goes off at a time it should be manageable. iirc patch 0.12 might having moving per time functions Ok, Well its going to be multiplayer, I will leave the visuals out until it is more resource friendly Thanks Share this post Link to post Share on other sites
Bob Salvador 82 Posted April 15, 2019 OMG hire him! Share this post Link to post Share on other sites
Igor Q. 519 Posted April 15, 2019 For anyone wondering....yes this video is related to the previous 2 videos Share this post Link to post Share on other sites