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jchob

suggestion: terrain sculpt PLEASE

Question

Can we have an option to set the height when using terrain sculpt?

I know that Unity3D has this setting, and ylands is based on Unity3D, if I'm not mistaken.

That means, the "height value" determines "how tall is the hill".
In the game is very hard to aim "every click" to keep the height smooth.

I hope that makes sense, it would be awesome :D



20200131110926_1.thumb.jpg.6896657dc4131b2b3f87b50bd17c16d0.jpg



That would be awesome.

Edited by jchob
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In the next two updates we will be working on the terraforming tools, so this should get easier in the coming months. Not sure yet, if you'll be able to set a precise height, but something similar will definitely be implemented.

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I'll happily second this one.  The terrain tools need loads of improving.  Personally I'd also like to see the ability (somehow) to mimic a player using normal digging tools, in the Editor.

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