jchob 354 Posted April 9, 2020 (edited) Hello, I promise that i'm not really mad. Just a tiny bit I do have a routine to keep saving my maps, every minute, everytime I test it or when i do some major changes to the buildings/scripts. That was not the case. I was just testing something quick (this is a map just for quick testing some scripts, so I'm not really mad), but when I finished the "Test game" some of game logics where deleted from the map. When I click objects there were connected to those logics, you can still see the connecting line. I tried to undo, and go back to Main Menu. I forgot to disconnect some tiles from previous scripting that i have on the map, that is why you see those red and yellow errors. Maybe them caused this? Edited April 9, 2020 by jchob Share this post Link to post Share on other sites
Adam Snellgrove 1451 Posted April 9, 2020 Have you restarted Ylands since then? If not, please send us the output_logs and output_logs_clean too. Definitely weird. Share this post Link to post Share on other sites
jchob 354 Posted April 9, 2020 1 hour ago, Adam Snellgrove said: Have you restarted Ylands since then? If not, please send us the output_logs and output_logs_clean too. Definitely weird. No, I closed ylands and haven't ran it yet since. I think the logics were still working, but they don't show up. I tryed to switch the option show/hide, the option 3d icons, but no luck. I showed these pictures, but there are other logics that aren't showing up, they are connected to other objects. This map is not important to me, but something got wrong. I can imagine this happening to an important map, and days of work can get lost. Sure, I will send them later. I'm taking a break of computer and watching some movies ? I can also send the map. Share this post Link to post Share on other sites
Adam Snellgrove 1451 Posted April 9, 2020 That would be super ? Cheers ? Share this post Link to post Share on other sites
jchob 354 Posted April 9, 2020 @Adam Snellgrove here they go. Map will be sent to DM output_log.txt output_log_clean.txt Share this post Link to post Share on other sites
Haphap 1 Posted May 19, 2020 I've been having the same issue whenever I test my game in the editor. When I go back into the editor I see this: I'll link the output_log.txt and the output_log_clean.txt as well! output_log.txt output_log_clean.txt Share this post Link to post Share on other sites
Haphap 1 Posted May 22, 2020 (edited) Okay, I might have found a solution to this... If you go to the explorer in the editor, you get a list of all your logics. If you delete the logics that have disappeared and undo the deletion, they pop back in! Edited May 22, 2020 by Haphap 1 Share this post Link to post Share on other sites