Jimin Park 24 Posted April 22, 2020 So I found out how to do player individual persistent storage: https://community.bistudio.com/wiki/Ylands_Persistent_Storage However I couldn't find out how you can save game wide data in persistent storage. I want to do this for global leader board and such. Share this post Link to post Share on other sites
Azaren 130 Posted April 23, 2020 You must push / set data in array / game storage. E.g. 1) Push array [saved array] object [item? / player?] 2) Set array [saved array] index [index of array [playerlist?] object [item? player?]] - value: [score value?] 3) set [storage owner] - value: [saved array] or 1) set [storage owner] - value: [score value?] ? 1 Share this post Link to post Share on other sites