Cernu 87 Posted October 1, 2020 Hi, I already have a basic spawn system, that use the random position within unit circle vector. Is there an other way to randomize a vector , or tweak this "unit circle" ? Share this post Link to post Share on other sites
Cernu 87 Posted October 1, 2020 (edited) I got it, simple enough : get the position of the whatever, add a vector, and randomized its X and Z values. And add a raycast to spawn on the ground. Edited October 1, 2020 by Cernu Share this post Link to post Share on other sites
jchob 354 Posted October 2, 2020 That's it. Nice you did it by yourself ? Share this post Link to post Share on other sites