So, one of the other games I play is Sea of Thieves.
Now the system for piloting ships in that game is obviously far too complex for Ylands.
The way SoT's helm controls work however, would be a big improvement for Ylands I think.
Currently (as you know) when turning the ship you have to hold the button, looping the wheel turning noise, and potentially stressing your fingers.
Just encase none of the devs have played SoT, the way helm control works is. You can turn the wheel to a fixed amount clockwise or counter. It also makes a knocking noise when you align the wheel to center, and at each maximum turn position.
Also with the potential that sailing could be possible on mobile, I have a suggestion for the control UI rather than the tap and hold to steer. A vertical slider for controlling speed with a percentage readout. And a half circle slider for controlling turn direction with a degrees readout.
So, one of the other games I play is Sea of Thieves.
Now the system for piloting ships in that game is obviously far too complex for Ylands.
The way SoT's helm controls work however, would be a big improvement for Ylands I think.
Currently (as you know) when turning the ship you have to hold the button, looping the wheel turning noise, and potentially stressing your fingers.
Just encase none of the devs have played SoT, the way helm control works is. You can turn the wheel to a fixed amount clockwise or counter. It also makes a knocking noise when you align the wheel to center, and at each maximum turn position.
Also with the potential that sailing could be possible on mobile, I have a suggestion for the control UI rather than the tap and hold to steer. A vertical slider for controlling speed with a percentage readout. And a half circle slider for controlling turn direction with a degrees readout.
Edited by JohnMFSteelgrammar/spelling
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