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Shadeaux

RESOLVED Multiplayer Re-Connection Issues

Question

Firstly, I bought YLands with a friend and we're really enjoying the game so far.. what we've been able to play of it anyway. ;)

I'm not sure what of these issues are connected or caused by the same things so I'm going to just list the issues we've had preventing us from being able to play multiplayer thus far.  I've done some searching through the forums here but haven't found an issue that was quite like this so I thought I'd post here as well.

Primarily, when he connects to me (and the other way around, same problem) everything seems fairly ok until an issue like the horse camera bug strikes and we need to relog.  When one of us disconnects from the other, the person's avatar that disconnected stays showing standing in world like the host doesn't properly recognize them as having left and then when they try to reconnect they never can.  So, we can play fine.. until someone leaves.  Then we're never able to reconnect on that world again.

The horse camera bug (getting off a horse causing the camera to be locked in place and A and D causing the character to spin wildly) was the primary reason for needing to relog, but once we realized that was an issue we stopped getting on horses, obviously.  Still though, games only being able to be played once is a pretty major deterrent from long term play.

Hopefully we can get a response/fix/workaround soon because we're really excited to be able to work on a world long term.  Anything else needed to help narrow down the problem with REconnections?

Thanks

output_log.txt

output_log_clean.txt

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I tried to edit the above, but the recaptcha kept failing.

I have seen where people are saying the horse camera bug can be fixed by going in and out of first person.  I haven't tried that myself yet but thought it worth mentioning here in case anyone was interested.

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Having the same issue, had to disconnect and when reconnected it sits at 100% loading and doesn't load

During this time the Host will be unable to interact with any objects until the person gives up and stops trying to connect

Really needs a fix as this essentially makes the game only playable Once in multiplayer.

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  My friend and I are having the same issue.  Only started after the patch today. (12/9/2017).

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Should be fine for a long time now, problems were caused by incorrect MP simulation.

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