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0.21: Dangerous Depths (10/02/2017)

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CHANGELOG

Dangerous Depths - 10/02/2017

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HIGHLIGHTS

  • Cave complexes. Some are big, some are small; some of them have both an upper and a lower level; some have entrances leading to the surface, some don't. You'll be able to find various interesting resources in the caves (right now gold doesn't have a real use, but it will play an important role soon!), and most of them contain mutated animals, which tend to be stronger at the lower level. Reminder: caves will only appear in newly generated games.
  • New first person camera animations
  • A mining drill that uses (rechargable) ylandium power cells and can be charged at a charging station
  • Dedicated server support, that allows players to host their games. All the info here
  • [Multiplayer] Explore mode can now be played in multiplayer 
  • [Multiplayer] Multiplayer mode is not restricted to ylands of size 1 anymore

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NEW FEATURES

  • New user friendly terraformer GUI (two modes - in-game/Editor) 
  • Introduced additional support for gamepad (e.g. entering texts via virtual onscreen keyboard)
  • Power helmet has now active spotlight
  • New animation for character freezing
  • Items that have been put as shortcuts into the hotbar now display a corresponding indicator in the inventory panel
  • Trees now show how much they have been damaged by chopping
  • Sulphur and Saltpeter veins have been moved to caves and can no longer be found on the surface
  • Game audio improved (WiP)
  • When you light fire-based workstations, they now transition to full burning state instead of slowly burning state
  • Items are crafted even in slowly burning fire-based workstations
  • Heated iron ingot removed from the crafting chain, all affected recipes now require regular "Iron ingot" instead (remains in the world of players who have it saved, they can easily convert it to regular iron ingot through the crafting menu)
  • Blacksmith Forge and Anvil merged into one workstation - Blacksmith Forge, where all iron related items will be crafted. Old forge and anvil have been preserved due to backwards compatibility, but they don't show up in the catalogue, cannot be crafted and cannot craft new items. Player can destroy obsolete workstations with one hit and they will get back the necessary ingredients to build a new workstation
  • Player role can now be selected at the Character creation panel
  • Ability to show/hide character clothing at the Character creation panel
  • Removed the panel allowing players to select whether they're creating single or multiplayer game as a first step in order to make new game creation more straightforward. This panel is accessible in-game (when a new game is created via Host Game button, the panel is shown automatically as the game starts)
  • Some animals' bite can temporarily reduce character's speed
  • Ylands with no land (e.g. Sky arena) have now constant base temperature of 20°C

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NEW ASSETS

  • Mining helmet
  • Mining drill
  • Flashlight
  • Ylandium torches (3)
  • Mutated wolves
  • Mutated bears
  • Mutated leopard
  • Mutated penguins
  • Mutated wolf Alpha
  • Mutated bear Alpha
  • Mutated leopard Alpha
  • Charging station
  • Ylandium crystal
  • Ylandium dust
  • Cave mushrooms (20)
  • Clay dishes (11)
  • Skeletons
  • Ylandium power cell
  • Ylandium power pack
  • Small Ylandium power cell
  • Mutated bone
  • Expert tools
  • Golden ore
  • Golden ingot
  • Blacksmith forge (new)
  • Puma
  • Panther
  • Puma hide
  • Panther hide
  • Toadstool hat
  • Boletus hat
  • Rocks (12)
  • Stalagmites (8)
  • Stalactites (2)
  • Cave plants (5)
  • Quartz crystal (2)
  • Quartz crystal dust (2)
  • Crude Ylandium sword
  • Master-crafted Ylandium sword

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FIXES

  • Fixed several poor sounds/sounds with absurdly high volume
  • Fixed issues with ship turning incorrectly while moving backwards
  • Ship being moved backwards is no longer affected by wind
  • Removed some of the items that were meant to be just aesthetic but players expected them to have some use (rope, paddles, and horse collars)
  • A trapped horse can't be recalled by the player
  • Fixed horse getting stuck sometimes when being recalled by the player
  • Player can no longer mount dead horses
  • Stats and hints should now be properly updated while riding a horse
  • Fixed horse speed not matching its animation at times
  • Eating chocolate blocks lowers hunger level
  • Hardened tombstones don't get highlighted anymore
  • Ylandium torches can no longer be stacked
  • Replaced some lower quality icons in GUI
  • Fixed broken sorting games by date 
  • Fixed several buttons displaying incorrect hint
  • Fixed issue with container showing incorrect name
  • Fixed several problems with panels/items overlapping or protruding in a wrong way
  • Fixed missing numbers in item slots in Alchemy workstation
  • Fixed key used for making item favourite not working
  • Improved description of some special abilities granted by some of the items
  • Fixed inventory scrollbar states not resetting properly
  • Fixed incorrect value shown when Master volume was set to "0"
  • Improved alphabetical sorting of games and scenarios
  • Fixed first entry in Editor's catalogue list being sometimes obstructed by other GUI elements 
  • Fixed regions on Globe model not being translucent at times
  • Fixed issues where needed/generated amount of energy wasn't shown when focusing an energetic item with Energy linker active
  • Reworked how gamepad worked with keybindings settings panel
  • Fixed several gamepad-related issues 
  • Player doesn't take any damage when trial time-out panel is active
  • Fixed size not being shown for some objects in catalogue/inventory/crafting
  • Fixed incorrect size shown for some objects in catalogue/inventory/crafting
  • Fixed an issue where it was impossible to gut dead animals
  • Adding terrain with terraformer in the air should be more user friendly now
  • Fixed some texts not being properly localised
  • Fixed an issue where Detailed view sometimes showed the previously displayed item's name

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COMING SOON

Coming Soon to your ylands… Fabulous Funfair!

A place where you can go through all the cool things in Ylands within a stone's throw and have unlimited fun? You betcha!

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No "Mutated penguin alpha"? xD And... I suppose there are also new Places of wonder? Or not? :)

PS: I have absolutely no idea what is the theme of the next update. xDxD

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2 hours ago, Miguel Preguisa said:

No "Mutated penguin alpha"? xD And... I suppose there are also new Places of wonder? Or not? :)

PS: I have absolutely no idea what is the theme of the next update. xDxD

Places: There are at least few new ones in every update ;)
Next update: let's say that you guys are going to have a lot of fun with that one - plus you won't have to wait for it as long as you have for the Caves :)

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Already can't wait for the 0.22 :D I had literally ten minutes to try it out and that caves are really scary and they have a great atmosphere! ^_^

Edited by Miguel Preguisa
Whops, bad update number
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Update: 17/02/2017

Version: 0.21.29655

  • When the connection to the servers that provide game updates is impossible/unreliable, data are now downloaded from an alternative location
  • Fixed issue where having HBAO+ enabled (GFX settings/Ambient Occlusion) could lead to the game crashing while scenarios were being loaded and/or visual artifacts/blinking present on screen
  • Fixed an issue whereby in multiplayer clients got sometimes stuck and were unable to move
  • Fixed an issue whereby client players would not see entities in parts of the world they explored first

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6 hours ago, rhyno707 said:

why cant you see yourself using weapons while in first person?

Because we did a complete overhaul of the animations. But that will be a thing again ;) 

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ako sú na tom Ds servery je dosť nerealne hrať na official servery na ktore sa neda pripojiť a pripojiť sa na priatelov je tiež obtiažne prosím o prvé opravenie serverov .

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