MrBASins 3 Posted December 31, 2017 (edited) Hello Everyone Hope you all had a great Christmas and have a Super New Year and wish you all the best in the coming year So with my first release of “Shipwrecked Island” (here) that was created as a beta version so I can figure out how the game works and see if I can tweak and/or mod the game in an effort to make it a little more fun than it already is, so others can (maybe) enjoy it that much more. I have decided to create a “Shipwreck Island 2” with lots more to it (and regular updates or patching until it's prefect), this includes but is not limited to more graphical gameplay (so low-end computers may have issue), with big cave systems (underwater/above ground), more treasures or material deposited, harder animals to fight (w/Higher HP etc.), 8 spawn start points (for more players), more building structures and hidden items; the list can go on. I have given you some screenshots of just a small percent of what is to come I hope you all like what you see thus far? If you have any feedback or comments that you wish to say please feel free as I like to see what others think as it helps with designing or creating something of this magnitude so you all can (hopeful) enjoy. The releases date I have to yet implement so it's TBA at this time but once its done! I truly think it will be whether it and you will enjoy it a lot. Now with any patch or update that is implemented for the game, I would be sure to update it and maybe add a bit more into the build. For more details or updates please follow this post as it will help you keep up to date. Edited December 31, 2017 by MrBASins update link 1 Share this post Link to post Share on other sites
See_Sharp 13 Posted January 1, 2018 (edited) Looks good, perhaps you could think of some possible uses for the npc's, mods that will be here in version 1.0 (not sure when the mods will be here though) ? I will follow to see your progress, always nice to see people being creative Edited January 1, 2018 by See_Sharp 1 Share this post Link to post Share on other sites
MrBASins 3 Posted January 1, 2018 51 minutes ago, See_Sharp said: Looks good, perhaps you could think of some possible uses for the npc's, mods that will be here in version 1.0 (not sure when the mods will be here though) ? I will follow to see your progress, always nice to see people being creative Thanks for your rely I'm glad you like what you see so far. It's always nice to see when others do rely. As for the NPC idea; for sure I could have the perfect place for them, however that also totally is depending on the feature they come with for me to string them in to the game. Share this post Link to post Share on other sites