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Spyler.X

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Everything posted by Spyler.X

  1. Hello I am trying to establish an interaction in an object without logic. I have put the interaction in the entity without any difficulty. I have tried everything that has occurred to me but I can not find a way to detect the interaction of the object. Is there any way to do this that escapes me?
  2. Spyler.X

    doubt when detecting interactions

    Oh, it's true that I completely forget about the events listener. thank you very much Rudy.cz I'll have to stop doing logic when it's time to eat.
  3. Spyler.X

    Blocks with dark and light sides to them

    That happens in most blocks. normally the difference in hue is between the bottom and the top
  4. Spyler.X

    Decorations refund

    Is it possible that they have put some that we have not seen? yesterday I saw a lot of new vases and I do not remember that they were in the decorations
  5. Spyler.X

    P1 Building Competition! #5 - The Story Build

    Then RedEagle_P1. what is the delivery date?
  6. Spyler.X

    P1 Building Competition! #5 - The Story Build

    For my part I would like some more time. You already know that I entertain myself with anything, but if someone has finished it and wants to present it, I will present what I have.
  7. Hello Since yesterday I have suffered several errors with the instructions. By eliminating the instruction logic before deleting it from the rest of the logic where it has been associated, the following problems arise. 1- change color (resolved) 2- Many repeated functions appear with the name "delayed function" 3- I put more than 4 options in the same order, I stop working the logic. 4-The global storage is deleted and we lose all logic.
  8. Spyler.X

    P1 Building Competition! #5 - The Story Build

    I'm in. or at least I'll try
  9. When selecting a composition with enough objects the game gives an error and closes. It does not always happen, it has happened twice and in both cases it was the first time I used the composition with the new update. I've tried again with the same one that gave the error and failed twice more. in the third attempt it worked. output_log_clean.txtoutput_log.txt
  10. Yes of course for the moment it has happened to me with these two. I have a shortcut on my desk for that folder P1-PACK-TROPICAL_ANIMALS-SPYLER.zip DEC_JARDIN_CEREZO_EN_FLOR.zip P.S: I'm trying and now I do not have any problem with any of them, it seems to be a mistake that happens the first few times. When I started the map for the first time in this update I would say "migrating compositions" maybe it's a problem derived from that. Although it is pure speculation
  11. Spyler.X

    changes in objects.

    Some affected. Horseshoes, pieces of chalk, bird feathers and coins also seem to have grown in size.
  12. Spyler.X

    0.11: Peak Performance (19/11/2018)

    Wonderful. I do not know how I'm going to sleep tonight
  13. Spyler.X

    No Logic working

    I have also suffered this error some time, normally when it has happened to me because of the amount of logic in a single script, it is solved by distributing the logic
  14. Spyler.X

    CIrcular staircase

    I did it fast, I hope it serves you. with ctrl + D you duplicate the object and pressing V active the free rotation
  15. Hi I tried to make a color selector but I could not make it work, I tried everything that has occurred to me. the logic of establishing color does not detect colors, for the moment I have only found 5 colors with which it works well. -black "000000" -white "FFFFFF" -red "FF0000" -azul "00FFFF" -green "00FF00" I thought it only worked with colors represented with 0 and F but the yellow "FFF000" did not work and I threw away my theory I leave a small video in which you can see the problem. in the version that I managed to work with the 5 colors has a different part to get close the color loop.
  16. Spyler.X

    Daily Screenshot Thread

    I've always wanted to have a Japanese-style room
  17. Spyler.X

    Daily Screenshot Thread

    I wish my room was as clean as this
  18. Now if I work on the same map where I have suffered the error, this also happens to me. I leave the map can be useful ESTANQUE_EN_MOVIMIENTO.zip in fact the logic is still there, although it can not be seen because if I select the area where I was and I try to save a composition it does not leave me
  19. Spyler.X

    Sneak Peek #60

    Oh bad luck, I was working on some elements for the first person. I'll have to leave them for later. everything else sounds great
  20. Spyler.X

    An idea for emoticons

    Hi In logic we have the option of the character playing an animation. It would be nice to be able to detect the character's animation too, like when you whistle and the horse comes. It could be used to trigger events without the need for a lever. For example we could call a car or a boat with the animation of asking for money or making it rain dancing the macarena I think that it can be a very interesting option for many other things. It would also make animations more useful.
  21. Spyler.X

    suggestions for labels

    I often work with labels for most projects and I have some suggestions to make our lives a little easier. -Add a group of selected objects at the same time. Maybe an option in the right button of "add to list" -the objects added to the list are highlighted with a slight brightness when selected, if an object is added several times highlight it in red. -When writing the object's ID directly in the list, the menu goes up, prevents us from seeing what we are writing and you have to go down constantly to go to the next text box.
  22. Hi I have two small suggestions. 1st When I need to expand the logic or try to beautify my logic with variebles and instructions I usually put several in a row. But when placing them it is annoying that the menu is constantly hidden, perhaps an option for the menu to be fixed or at least in those two functions a small delay when it comes to hiding the menu. So if you want to get another variable quickly, we will not have to look for it again. 2nd in the hidden selection mode, in which only the icons come out, it would be nice if the logic showed the name if we left the mouse on top. especially in global and local stores, since it is difficult to know which one to open
  23. I also suffered the first two mistakes. the error of the colors exchanged arose when changing the name of the instruction with the logic already assembled. but I think there are more situations in which this happens
  24. Spyler.X

    Time Trigger min delay

    I think the same, I had to put two triggers interleaved to solve it
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