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Igor Q.

Creator
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Everything posted by Igor Q.

  1. Igor Q.

    Get Scale

    Once the editor allows us to set scale options for objects, this would be a great asset.
  2. Igor Q.

    Weekly sneaky WiP #2

    Gah! Alas I have been fooled!
  3. Igor Q.

    Weekly sneaky WiP #2

    Alas, this ones too easy. Just new blocks to support the library of current blocks available. I'd like to mention as this is an opportune moment, that steel blocks have a different position/rotation placement compared to all other blocks. Hopefully this gets hotfixed at some point...
  4. I would like to add On weapon fire (include set/get aim) On jump (or on land) On drink potion On attack (melee and etc) On enter water/swim On control of ship wheel On player laydown/sleep/sit
  5. Igor Q.

    What languages do you speak?

    English, Spanish, French and eventually Chinese because of my wife
  6. Hi When using the editor search bar, searching for "Set ARRAY" yields no results.
  7. Igor Q.

    How do use local variables

    Local variables run within the specific script at that specific moment. IIRC, if you have a time trigger, triggering multiple times, each local variable will be "unique" If you want a more permenant solution, create a local variable inside a global storage. This will allow you to access it from other scripts.
  8. Igor Q.

    Ylands Workshop

    Hi When I try to update my map it allows me to upload the file, and add comments on bug fixing but won't let me proceed to the next step.
  9. Igor Q.

    Ylands Workshop

    This is the bug concerning connecting to the workshop site
  10. Igor Q.

    Q&A (Winter 2018 edition)

    Question: Will flying vehicles be added? Will there be a scale value we can get later on? (Make a really giant stick for example) What is Rudy.CZ's favorite dessert?
  11. Igor Q.

    Get Rotation Script

    Hi I'm having trouble with a code and the problem is very unusual. Case 1 Step 1) I spawn 4 objects in a region and label them as Group 1. Step 2) I spawn 4 objects in another region and label them as Group 2. I then run the trigger (on a lever) Step 3) Count: 4 Case 2 Step 1) I place 4 objects in Group 1 Step 2) I place 4 objects in Group 2 I then run the trigger Step 3) Count: 4 Case 3/4 I place 4 objects in a group, and spawn 4 objects in the other group I then run the trigger Count: 1 Case 5 I check the rotation of objects spawned vs objects placed however it shows them as identical. ???
  12. Igor Q.

    Get Rotation Script

    Yep! I fixed it. I just reentered the values and it worked.
  13. Whats wrong with wanting to blow up your own face?
  14. Igor Q.

    Who are the best builders in the game right now?

    Im going to nominate myself as a scripter because Im a rebel and I need all the attention I can get :v
  15. Igor Q.

    Event Listener Interactions

    Also on drink consumable.
  16. Igor Q.

    Ylands Workshop

    I sometimes get a security error message on both google chrome and microsoft edge about a security issue regardings the website not being safe but for the Ylands Workshop website the button click yields no response of any kind regarding the issue mentioned before.
  17. Yeah this happens to me too once in a while
  18. Hello fellow Editors! Im looking to play custom games YOU have made (or mine if you want). There doesn't seem to be a huge editor community yet so I'm looking to get that started! I'm available to play Tues-Sat after 4:30pm EST and free anytime Sunday/Monday. Send a reply if you want me to add you!
  19. It's not like I had any other choices :V Jk, I love you guys and our little family of Ylanders is awesome
  20. Hi I'm trying to use the listen event "Fire" and "Catapult fire" but for some reason it won't trigger. What am I suppose to be doing?
  21. Igor Q.

    Fire & Catapult Fire Listen Event

    Is it possible to also include "get aim" so we can combo it with triggers? Ex: Action: Character fires gun If Character aim = .... Then....
  22. Igor Q.

    Server Admin Storage

    Did you test it in the editor though? I feel it might be prone to bugs like that
  23. Igor Q.

    Server Admin Storage

    If the player requires a key and an item Create a dummy chest (locked) and a real chest (it can be unlocked with key) Then, create a trigger zone around chest. Event - On zone enter For each item: Get inventory of Character If [item] = name (string) Move real chest to fake chest and despawn fake chest.
  24. Igor Q.

    Fire & Catapult Fire Listen Event

    Yeah...that doesnt help me I want to be able to trigger even if I dont damage something.
  25. Igor Q.

    Doubt with list of online players

    Oooooo, I didn't know about that! Thanks!!
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