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NoNoNumGum

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Posts posted by NoNoNumGum


  1. 12 minutes ago, leo_chaos said:

    How do you make it harder to get without increasing how tedious it already is to get? crafting steel is boring when you need so much and it takes different crafting stages on different crafting stations which need their fuel monitored.

    Hide the recipe behind fighting a boss, make the materials harder to get, change what materials you need, add new materials that you need, changing how you get the materials, etc.

    I agree though that some parts of it are tedious, but several other games have made items hard to get but still fun. Minecraft with the elytra, valheim with getting any new type of armor, ARK with getting TEK gear. They both hide the recipes and OP items behind bosses. So maybe that's a turn that ylands needs to take. 

    I feel that if other games can make OP items hard but fun to get, then ylands can too. (Without making it tedious)

     


  2. 46 minutes ago, spiritchaser28 said:

    Actually quite a few of us commented it was way to powerful. And they listened.

    As I mentioned above, the propeller pack should be OP because it should be an endgame tool that you worked to get for tons of hours. It should be a tool you use when you want to build since you have already done everything else to do in the game.

     

    46 minutes ago, spiritchaser28 said:

    Sort of the point of nerfing the propeller pack.

    Hard and tedious have different meanings.

    Tedious - too long, slow, or dull; tiresome or monotonous.

    Hard - with a great deal of effort.

    Hard things can still be fun. Them nerfing the propeller pack isn't making the game harder. It's making it more tedious, which isn't fun. They should've made the propeller pack harder to get instead of making it worse.

    46 minutes ago, spiritchaser28 said:

    I have only heard the old music in youtube vids, but I quite liked it. I also enjoy the new music. I don't think anybody quit the game because of the music. It's all pretty great.

    Yeah I like the new music too but the old music just really hits back home. ❤️
     


  3. 5 hours ago, leo_chaos said:

    1. Did people stop playing because of the music ? I stopped due to exploration being ignored and left to rot.

    This was one of the many reasons I stopped playing. Don't get me wrong the new music is good but I would like to see the old music and the new music both in the game.

    5 hours ago, leo_chaos said:

    3. Some parts seem a mess, crafting menu is just all over the place and doesn't even update when you get an item like crafting a rope means you need to leave the menu and go back to use it, break and item stats need to be more accessible instead of in another screen, how hungry or hot/cold we are is also pretty vague.

    Yeah, and compared to the alpha gui, this one is waaay worse

    5 hours ago, leo_chaos said:

    4. I actually did, the old prop pack was OP, once you had it you were untouchable. It would be good if it had a charge or something where it would stay on, but when empty it works as it does now and overheats after 30 secs.

    See here's my point: The propeller pack is WAAY too easy to get. Back to the thing with making the game harder. What they should do is have a very OP propeller pack at the END of the game. It should take at least 100 hours of gameplay to get it, not 3 hours.

    5 hours ago, leo_chaos said:

    5. I have suggestion posts from 2018 which plenty of are still relevant and I've seen others complaining about the same things more recently, unfortunately I put a lot of them down to the exploration abandonment.

    Yes when they started abandoning exploration, lots of people were telling them what they were doing and instead of telling us they were going to fix it, they released 3 more updates for the editor. And every single one of those updates, they said the next update would fix exploration. Never happened. 

    5 hours ago, leo_chaos said:

    6. Might be better to make the map craftable then goes into the toolbox or something and works similar to how it does now, maybe some kind of knowledge skill to eventually marks island levels when you land on them if you want it to use it (would add some exploring back instead of instant knowledge what and where when you enter an area) 
    I don't really see the current map as a big issue though. I DO remember getting irritated by not being able to craft one at some point/needing it active to fill in/needing pen or something to also fill it in.

    Zirconium is WAY common though, I have more than I'll ever need within a couple of days but I can't find any coal.

    I just feel that I am not exploring any more. I can simply go to global map and then select what biome I want to find, then go to my map and see what island is level 3 and then look at the island indicator get all the zirconium i could ever want. It is just too easy. It doesn't feel like a survival game.


  4. 1. Add old music back and keep the new music too 

    2. Add first person back

    3. Fix the GUI. Make it less bloated. Make it more like the alpha one

    4. Bring back the old propeller pack. No one, I mean NO ONE asked for you nerfing it. Right back to the whole 'not listening to community' vibe.

    5. Listen to your community

    6. Make the game harder, as in, remove the island indicators, add back having to make maps from paper press, make zirconium less common, remove the island level indicators.

    Expanding on 6:

    Remove island indicators: Make sailing fun again. It's not fun to sail when you see the islands next to you and you can see an island on the compass rose. Make it so you have to see birds again to tell if there's an island, that was awesome.

    Add back making maps: It's a lot less fun when you don't have to make a map. We wanna have to make a map. 

    Make zirconium less common: Me and my friend got full zirconium and propeller packs in 3 hours of gameplay. That is endgame stuff. It should take at least like 100 hours to get it.

    Remove island level indicators: If you see a island level indicator then you know where to go to get the best ores. Ruins all of the fun.

     

    Edit: This is my last ditch effort to get you guys to fix Ylands. I respect all of the work you guys have done and I believe you guys are trying to fix ylands but you just don't seem to listen to your community. Out of all my posts I never felt heard. And even when your players who are youtubers like RedEagle tried to tell you how the game was being ruined, you guys were too stubborn to even listen to him. I've tried before and I'll try again to point out whats wrong and convince you guys to make the right changes but if this post doesn't work then I don't think there is any hope for this game. Stay classy.
     

    • Haha 1
    • Downvote 1

  5. 1.  Fish in the ocean that you can see and kill.

    2. Different types of fish in the ocean.

    3. Add sharks back

    4. Maybe octopuses as a animal in the ocean?

    5. Kraken! A hostile mob that will attack your ship while you shoot it with cannons. But it will only attack you near level 3 islands.  It also will play its own music and not just the regular combat music. This will also add a reason for cannons in single players.

     

    Thanks for reading! :D 

    • Like 1
    • Upvote 1

  6. 1 hour ago, ocnoglittle said:

    Hi @Diiita

     Is the whole game crashing? Or is it a server timeout? Does it happen after a specific thing or randomly? 

    I was on the server with him when it was happening. It is a server timeout, not the whole game crashing. It happened randomly and it was literally about every 10 minutes. Sometimes he could go 20 minutes without getting kicked. Next time we are in contact I will tell him to send you the output logs.

    • Thanks 1

  7. I love building my house and working on my base to the lovely music of this game. Its amazing.

    But for some reason its not playing the regular chill music. My music has been stuck on the combat music for 2 irl days now. I am getting pretty irritated with it lol. I have just turned my music off for now but I am desperate for a fix.

     

    EDIT:
    I found out that it only happens near my friend? But when I leave his presence it stops.


  8. On 1/21/2021 at 9:52 AM, zarwil said:

    When it comes to the propeller pack, might I suggest making it harder to craft as well? In general I think quite a few of the late-game items and workstations are way too easy to obtain. For exploration/survival games like this, exploring the tech tree gives you natural goals and reasons to keep playing. Conversely, once you've completed the tech tree, the game isn't much fun anymore.

    Yes! This would be awesome. Me and my friend can literally speedrun endgame items in about 30-60 minutes. The game is really too easy in my opinion. A little more  challenges would be  pretty cool.

    • Like 1

  9. Yeah It used to be :

    Continue
    New Game

    Multiplayer

    Editor

    Now I cant even figure out how to make a new world.


    EDIT:

    Its also very hard on the eyes, too many little blocks and worlds all over the place

     

    EDIT 2:
    You cannot tell me you don't miss this!!!!

    2F420793-2EDF-4915-8C10-DFC55E1B7EEB.png

    • Upvote 3

  10. Suggestion:

    Its really annoying to have to click abunch of times to smelt large quantities of items/ores. 

    So could you add a craft more option for stations too. To make our lives easier.

     

    Bug:

    Also I have just made an entrance to my home but for some reason I get stuck on air when trying to enter it. I kind of have to jump a few times and strafe to get in. Its pretty annoying.

    Heres the entrance. Theres nothing blocking it but you get stuck on it.

    image_2021-01-22_131224.thumb.png.d4d6fb29ac55dc2de889a685ed145f89.png

    Thank you for reading this :) 

    • Like 1

  11. I remember when in alpha when you would start a new game. You would get some sticks, flint, wood, or anything you find necessary. Then you get a campfire going, you got some clay so you make furnaces. You make food and cut some trees down. You pick up the logs and before you know it you have your own little place you can call home. You find a cave and you get some iron. You get cotton to make a bellow. You make yourself a forge and get some iron tools. You slowly but surely make yourself a nice huge boat! You can leave the island and explore to find some more resources! You get on your boat and you sail into the ocean blue. You don't know where anything is and you have no map. You see some birds so you follow them since it must mean there's an island. Land ho! You anchor your ship and get off. You make a new house. Then you realize you don't have a map! You lose your old base and hope to one day find it again. You settle down on this new island and eventually get a map and go out to sea again. Then you find your old puny little cabin you built a few weeks ago. You feel happy! You love the sailing! The ocean calls to you! 

     

    This was in alpha. Nowadays you get beginner resources and then you get yourself a raft and not a ship since there is hardly any iron on the starter island. Then you build a raft and can see the next island you need to go to without a map. You get on your raft and go to that island you saw. 

    The point is, sailing doesn't feel very exciting anymore. You use to have to look for birds as you sailed through the roaring sea in a storm. Now you don't even need to make a map or look for anything. You just see the next island you want to go to. It just isn't the same. 
    I hope you can consider these suggestions:
             1. Make it so you have to craft a map again.

                     - I remember one time I got lost at sea because I didn't have a map. It was irritating but it made the game fun. It made sense too.  

             2. Make the view distance lower. 

                   - If I'm correct this is the reason you can see the islands next to you. Its because you guys increased the view distance. So you should lower it again so there is more exploration to the ocean.

     

    Thank you for reading this! :D

     


  12. First of all, when I first got this game, the community was all about sharing creations and reporting bugs and suggesting features. I come back after a month and there is a civil war eating this community from the inside out. I honestly don't understand what happened. I did however look over some posts and have seen how all this fuss was worked up. It started because players are getting irritated about how the devs are doing things and then there are people defending the devs. I completely understand both arguments. 

    Some of you are complaining about how the game is being developed and others are defending the devs.

    So really I am just curious as to how this community has so quickly been divided like this. My take is that the devs released the 2017 trailer and it was advertising an exploration game. Then the devs started making this an editor instead of exploration. This irritated me since it feels like the devs were trying to cover up the 2017 trailer. Like they never even had an exploration game. But then again it is the devs' game and they decide want they want to do with it. 

     

    Maybe there are more editor players...Maybe not...All I can say is that the reason there are more editor players is because the exploration players have stopped playing since this game took a turn. 

    I just wanted to voice my opinion on matters, thats all.
     

    tl;dr - Community is divided; Devs falsely advertised the course of this game (2017 trailers says it exploration, new trailer says mainly editor); devs have right to decide what they do with their game

    • Like 2
    • Upvote 2

  13. I can never seem to find iron on the spawn island. I can also hardly ever find coal. The only thing I can find is clay. Now maybe you guys did this on purpose to make the game harder but it seems to really rush progression in the game. In my opinion I like to take it slow and make a nice house and make some iron tools before I explore, but I can't do that since there are not many resources on the spawn island. 

     

    I suggest adding more resources to the spawn island. Stay classy.

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