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Fompster

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Everything posted by Fompster

  1. Fompster

    Contest Screenshot Contest Week 6 Winner

    Hope its not too late
  2. Hey, So I have a bit of a funny bug going on. Whenever I try to attach a literal to a tile it tries to flee the scene. Of course here are the logs output_log.txt output_log_clean.txt Someone stop them before its too late!
  3. Fompster

    Dev Diary #99

    Yay! Ive been wanting this for a while
  4. Fompster

    Time Manipulator

    After being addicted to Ylands due to discovering the new UI tools in the editor, I have decided to make a small project. It is a custom window which gives you the ability to change the speed, time and weather of the map. Here is a small demo, enjoy! (P.S it is also available on the workshop https://workshop.ylands.com/asset/1369)
  5. Fompster

    Contest Building Contest #1

    This peacock has left the nest and joined the competition And another photo for scale His name is Pex by the way
  6. Fompster

    UI Tools Suggestions

    Hey, Here are some things which I think the new UI tools are missing: ~ The parent tabs open up each time the editor map is reloaded, it is time consuming and annoying to close them all up or to find where you left off. Could it be made that they remember their states or are all closed by default ~ When right clicking widget which is low down the list, the bottom part of the menu is cut off. I have so many tabs that sometimes closing all of them doesnt help ~ Can the widget ID be easier to find when using this tile (eg. removing the widgets which come from other UI's when selecting the logic) Thanks
  7. My weld gets a bit over excited whenever I hit it: output_log.txt, output_log_clean.txt
  8. Fompster

    RESOLVED [YLD-18844] Excited Weld

    Whoops I didn't save it ? I do have the normal crystal but I dont know how useful that is
  9. Fompster

    RESOLVED [YLD-18844] Excited Weld

    The reference point is the culprit but either way it is still a bug and should not be doing that
  10. Fompster

    RESOLVED [YLD-18844] Excited Weld

    @Igor Q. if you look at the video, I have two of (almost) exact welds. One shakes normally and the other one doesnt
  11. Fompster

    Contest Building Contest #1

    Darn it only one? This will be hard ?
  12. My bad, also all of these issues appear in the same log file but I think I could reproduce it if it is needed
  13. Hey! So far I have been very addicted to the new UI tools since the update, however, there are still some bugs: ~You are able to drag out the same event tile for the buttons multiple times ~ My event has been deleted from the list ~ The events for buttons also stop being created after 10 (restarting Ylands did nothing) ~ Sometimes when deleting the parent widget and then using the undo button, the children get deleted ~ Random trigger objects appearing ( output_log_clean.txt, output_log.txt ) Thanks
  14. Fompster

    Image sprites in the new HUD

    Another useful sprite will be something that blurs the background
  15. Are you referring to the Good Side? If so then I dont have the logs (I will get them later if it occurs again) but it does not only happen during thunderstorms but also in the editor. It started happening after I placed in a rather large composition.
  16. Fompster

    Image sprites in the new HUD

    Thanks And one more thing would it also be possible to add a feature to rotate the sprites?
  17. Hey, Loving the update so far except for the fact that a game which worked before the update now gives off an error. The logic which produces this is a time trigger. I'm not getting much information about what's wrong and im not sure if it is an scripting error by me or due to something else. Thanks ?
  18. Fompster

    Image sprites in the new HUD

    Can you also make them vector images to prevent them from blurring when you enlarge the images?
  19. Fompster

    0.14: Playful Platform (05/09/2019)

    Very nice lobby, only make sure that all interactions are off unlike this bush ?
  20. There are transparent flecks when editing the map from before the update. They dont appear when testing the map.
  21. Fompster

    Contest Screenshot Contest Week 4

    Sometimes when I place my compositions into a new map, the entities in it are slightly rotated. Due to this, my beautiful seagull became a derpy seagull: And speaking of seagulls, here is one showing off his horse riding skills
  22. Fompster

    Contest Screenshot Contest + Guidelines

    Greetings from P1 ? "Space is big. You just wont believe how vastly, hugely, mind-boggling big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space" - Douglas Adams
  23. Fompster

    Search bar for editor maps

    This should definitely come back again since it can be such a pain to find a specific map when you have hundreds of them
  24. Fompster

    0.13: Fine Friendships (20/06/2019)

    Ah too bad, is there then a way to break multiple groups at once?
  25. Fompster

    0.13: Fine Friendships (20/06/2019)

    Any way to just group two or more groups together like before the update?
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