Hello there, i got a problem, how can i move the water?
I want make a game, that player climb the wall,and the water rise up from the screen bottom. if player fall in the water, game over. Now i can put the water on the ground. but i can't scale it by code,and there is no animation choice.
So, how can i make the water up up up?? Thanks for any helps.
Hi guys, How can i setting the Custom Camera, to make the view move follow the mouse,and the origin point not on my player's body. it's on gun's postion.
I'm trying simulate first view to shot.like BEACH HEAD style.
I can use the WASD to change the gun's angle . but i need some camera control.
Hello there,I want make a function:aim and shoot.how could i get the point about the mouse or the orientation of the mouse?or the freecamera?
Thanks first.
Hello,by my knows,if you assign a freecamera to the player, and suddenly,the player's position far away the freecamera, then there is empty,or maybe ieditor will reloading,but there still is empty. Any weldentity will not visible.
So, keep the freecamera not far away your player.
Some time when i change the camera angle, some items will invisible.
here is the link. could you guys see this video?
https://v.qq.com/x/page/r3049ojajfm.html
like the tree or maybe all thing will disappear. Why? Could i do something don't let them invisible? Sometimes i need those this things hidden NPC.
Oh,hi Houp~First i made a entity and choose the animation & rotation,then i made a entity template choose this monster. Then i create many monster via this entity template. Then all monster walk and play the animation & rotation. But when one of them need stay---i mean stop the animation & rotation action, so i use code card set the Aniamtion & rotation to the False. Oh,no, then all monster stop.--------so i think i need give every monster a animation...
How can i monitor the object by Throw action?
The throw code use the Entity template. but i can't know the stuff by player use Throw action.like the postion, the name....
So anyway to Monitor it?Thanks here.
F.hao replied to Adam Snellgrove's topic in Changelogs
Hello there, how could i monitor "long press key" control?There only have press, up or double press. I need long press to make a shoot game. once you press left mouse button, you can keep shoot. if you release left mouse button. the shoot will stop.
So, what could i do?
Stand in the tent. when i change my scene the tent turn to transparency. But i hope it keep opaque, don't watch through it. What could i do? Thanks everybody.