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Everything posted by Miguel Preguisa
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I generated new Explore scenario. I wasn't sure where I am at first because it was snowing and everything was covered in snow. Only trees around were withered trees and no animals to be seen. I, unfortunately, don't have any screenshot of this. It stops snowing after a while and I found another biome on the same island. I also found a lot of lands sharks: And flying animals. Well, not flying anymore after I got close to them... Here are some more screenshots of this wasteland: Where can I find the world file and outpu_log now when the game is on the Steam?
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I was having a fight with a fearsome wolf (I was twice killed by a wolf on the first bite, is that normal?) and, out of nowhere, the shark just spawned there. It looked like he was perfectly fine and he even tried to swim in the air (not really successfully).
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RESOLVED Suggestion to clear dirt thats floats periodically
Miguel Preguisa replied to Pyelot's question in Bugs & Technical Issues
Yes! That is something I definitely noticed. Great work on the terraforming front ๐ค -
RESOLVED Grids in the Editor are not matching right
Miguel Preguisa posted a question in Bugs & Technical Issues
I tried to build a ship in the Editor but I was really dissapointed when found out that every single item is placed in another not matching grid. That means sometimes the grids are moved a little to some side. I hope the screenshot will tell you whats going on better than I can. (I havent moved anything away from the grid) -
This is a really intimidating gaze! ๐ I would love to see the "uninfected" version of this gnoll-like creature in the future ๐ค
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Dev Diary #312 Let's make it colorable
Miguel Preguisa replied to Nikki Severin's topic in Dev Diaries
I must have spilled some of my experimental potions on the statue. Because now, it's very much alive!- 1 reply
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Dev Diary #307 A New Resident in Taiga
Miguel Preguisa replied to Nikki Severin's topic in Dev Diaries
The experimental branch is out? The university is making me disconnected from the really important things! -
Dev Diary #307 A New Resident in Taiga
Miguel Preguisa replied to Nikki Severin's topic in Dev Diaries
Oh, are chickens coming to Ylands? I must have missed that! Was that shared on discord or some livestream?:D -
Dev Diary #295 Ylands' Project Lead about Upcoming Plans
Miguel Preguisa replied to rihapat's topic in Dev Diaries
I'm more of an occasional player right now, but I'm still rooting for Ylands! The work that has been done is very much seen ๐ค -
I keep my always-on items split both on top and down with the middle free for new stuff ๐
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Nice! It was my first completed Mystery Yland this update and I loved it, but the "blown away" factor was a bit too much for me
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This sounds interesting!
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Dev Diary #246 Listen, Playlands, we need to talk
Miguel Preguisa replied to anna_svecova's topic in Dev Diaries
That's a really nice sentence to read on this Friday day. It was a weird time ๐ -
New Community Manager Introduction
Miguel Preguisa replied to anna_svecova's topic in General Discussion
So... Where would I be able to see the cat? ๐ And of course, welcome Aniฤka! You seem like a great duo with Nikki and I hope you will like the Community Manager position as much as she will like her new Brand Manager one. -
Dev Diary #231 Experimental Ymprovements
Miguel Preguisa replied to Nikki Severin's topic in Dev Diaries
Ehm, guilty! But I'm trying to learn the i-slands way ๐ In my defense, I remember seeing a video of I think Aleลก, talking about the name as my-lands -
Dev Diary #230 Exploration is (an) Adventure
Miguel Preguisa replied to Nikki Severin's topic in Dev Diaries
I like this change. Let's be honest, a lot of people called the Sandbox a Creative mode already I haven't played the game recently but it seems to me like "adventure" is more descriptive for the path the game seems to be going Thumbs up from me! -
Age of Empires V looking great! ๐ฅ
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Had to dug up some screenshots for this thread ๐ The old inventory after changing brownish gray for the stylish blue. Organization galore before containers were added ๐ Skeletons everywhere! My Ylandium underground maintenance corridors before caves were added. Felt almost claustrophobic there. It's Ylands, why am I underground?! ๐
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Terrain modification on mobile
Miguel Preguisa replied to LuckyDsD's question in Suggestions & Feedback
Unfortunately, to my best knowledge, it is impossible to modify the terrain in any way in the current mobile version of Ylands. So not a bug but a missing feature. -
Dev Diary #212 Things that keep coming up...
Miguel Preguisa replied to Nikki Severin's topic in Dev Diaries
I came here via the twitter post and I have to say I nearly had a heart attack seeing "NFTs" in your tweet ๐ Good thing it was not an annoucement but rather a "disnoucement" ๐ -
Dev Diary #209 Deep Down, Like Super Deep Down
Miguel Preguisa replied to Nikki Severin's topic in Dev Diaries
I hope for deep volcanic or at least some black smokers! I wonder if there will be any changes to swimming. It could add a lot to be able to swim gracefully through all that. -
Thanks to the game and the team for the same ๐ค
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Ha ha, this comment made me once again feel like a psychology freshman reading through my first academic papers. The feeling of "I thought I do understand English. All of these words are seemingly English, but yet..." ? It takes me a second read-through for me to switch gears to this kind of text.
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Happy birthday, Ylands! Already snatched the Strong Shark costume ? And I've just checked and it's an anniversary for me too! It's been exactly six years since I've joined this forum and became an Ylander ?? More of a lurker nowadays but still playing. Thank you for all your work on this game!
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Thank you for the update ? Glad to see Explore getting love!