Jump to content

Search the Community

Showing results for tags 'dig'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • ★ Dev Announcements ★
    • Community Rules & Guidelines
    • Dev Diaries
    • Changelogs
  • Ylands Discussion
    • General Discussion
    • Suggestions & Feedback
    • Localization
  • Support
    • Bugs & Technical Issues
    • Community Tutorials
  • Exploration
  • Editor
    • Editor Suggestions
    • Editor Help
  • Community Corner
    • Community News
    • Off-topic
  • Ylands EDU
    • Ylands EDU - Alfa
  • Removed's Forum
  • New Realm Entertainment's General Forum
  • New Realm Entertainment's YLands Editor
  • Kysen's Suggest A Video For Me!
  • Kysen's Forum
  • Ylands Ylander's Forum
  • Hermitland State's General Discussion
  • Flintlock Trading Company's Colonial Interests
  • Flintlock Trading Company's Membership Application
  • Flintlock Trading Company's General Discussions

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 2 results

  1. Suggestion or bug? In explore mode, When we construct dirt piles or dig dirt and then pick axe it away to remove it , it sometimes leaves small bits of earth floating in the air and we unable to use the pick axe to get them. they are too tiny and remain there even after quiting the Ylands and returning to the game. Is the a way for these dirt flagments to be removed when the game loads or give us a tool that makes it easier in game to remove them easier ourselves, some tool with less accuracy is needed that acually removes it when point the ingame 'centre dot' at it. The pick axx just doens't get them.
  2. Like a basic tool. Maybe make it with a stick or pole, string/rope, and clay. Use this to create a "work zone" where you can dig, or place dirt/sand/stone. It would work on the world grid and work only with diagonals and straight lines. This would allow players to make very precise mines, retaining walls, artificial islands, paths, basements, etc.
×