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Everything posted by Adam Snellgrove
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RESOLVED [YLD-24904] Does not always remove objects from entity label
Adam Snellgrove replied to Heidenlarm's topic in Editor Bugs & Technical Issues
We're looking into it and it truly is a bug. Thank you for the find and report ? -
Rake, bulldozer, and baby goats
Adam Snellgrove replied to ocnoglittle's question in Suggestions & Feedback
I am looking into these. Nice suggestions ? I especially like the rake one. -
Well I thought we fixed it, but I re-opened the issue ? I'll ask about this. Though by this point it might be just too complex ? We are working on this ?
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So cool! Do you have a picture "in action" (without logics)? I'd also love to share it on Social Media ?
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YAY!!! ? Welcome back! You were missed ?
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RESOLVED [YLD-24847] Shirt
Adam Snellgrove replied to Heidenlarm's question in Bugs & Technical Issues
It's a new size: XXXXXS We know about it, it's a bug and we're fixing it ? Thank you for the report. -
RESOLVED [YLD-24795] Editor Multi Selection bug
Adam Snellgrove replied to Hunter-Over-Fire's question in Bugs & Technical Issues
So this should be fixed in 1.4 ? Thank you for reporting it ? -
Yep, it's one if the options and we'll probably do it very soon ?
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RESOLVED Sharegame bug PLEASE HELP!
Adam Snellgrove replied to DZGuru's question in Bugs & Technical Issues
We're looking into it. I'll let you know, if we need anything else. -
What makes you enjoy the Exploration mode?
Adam Snellgrove replied to Miguel Preguisa's topic in General Discussion
The ships do hel you now to find the Random Encounters on the sea ? So that's a plus and they will be much more useful when we expand the Exploration experience later this year ? -
Loss of all things put into the plan
Adam Snellgrove replied to Daniel Deight's topic in Editor Bugs & Technical Issues
It should warn you before cancelling, that you will lose all your materials. If it doesn't, then please send out the output_logs after it happens, but if it does, then that is as designed I'm afraid ? -
I will ask about this.
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Yes, we know about this issue. It is being fixed.
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By mistake ?
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When starting a new Exploration map, you can choose custom difficulty and switch off friendly fire. You probably have Level of detail in settings turned to Very Low. Turn it to High and you'll be able to render islands from the starting Island.
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What makes you enjoy the Exploration mode?
Adam Snellgrove replied to Miguel Preguisa's topic in General Discussion
You have many good points and I think a lot of these will be answered by the Exploration update we are planning later this year. With a much more expanded Exploration experience a lot of these will fall away but we are always looking at ways to make the games more challenging/fun so thank you very much, I turned it over to the devs. -
Yep, working on it ? No plans as of yet, but I'll ask about it. We want to keep working on water, but we are limited by the power of the mobile devices. But underwater building would be really cool ? That's a neat idea. I told the designers about it, so we'll see ? Edit: Custom projectiles aren't possible, but the designers are cooking up a way of having much more customizable potions (in Editor and in Exploration). We want to keep Ylands available to as many people as possible and we don't see the rating as such an obstacle to heighten it. This is something I pushed for a bit as well and hopefully, we'll get it into the game soon ?
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In-visible/interactible logic nodes.
Adam Snellgrove replied to Hunter-Over-Fire's topic in Editor Bugs & Technical Issues
When it happens again, could you please send us the output_logs and output_logsclean from the session in question? You can find them here \Program Files(86)\Steam\steamapps\common\Ylands\Ylands_Data -
RESOLVED [YLD-24719] Item re-coloring bug.
Adam Snellgrove replied to Hunter-Over-Fire's question in Bugs & Technical Issues
It's fixed and will be part of 1.3.5 -
You can shear sheep and milk goats and we are going to expand on these features. We are focusing on Exploration for the rest of the year (doesn't meant there won't be Editor features too though) with the expandable maps being our biggest challenge yet. Hopefully we'll be able to implement that by the end of the year.
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RESOLVED [YLD-24795] Editor Multi Selection bug
Adam Snellgrove replied to Hunter-Over-Fire's question in Bugs & Technical Issues
We managed to replicate the multi-selection bug ? Looking into it. -
The missing on range attack will be back in 1.4 or in a hotfix earlier on ?
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RESOLVED [YLD-24788] Shoe coloring mixup bug.
Adam Snellgrove replied to Hunter-Over-Fire's question in Bugs & Technical Issues
Yep, it's a bug. Looking into it. Thanks for the catch. -
We're working on new weapons all the time ? Recently we added the elven ones for instance and we'll surely add more, but probably not automatic ones. Doesn't really fit.
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Yep, we have a task for it and I'll update it to include backpacks.