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Everything posted by Adam Snellgrove
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RESOLVED [YLD-20874] last item building doesn't work
Adam Snellgrove replied to Brbrmensch's question in Bugs & Technical Issues
So this has been fixed and should be fine after release ? -
Not enough resources for multiplayer
Adam Snellgrove replied to RedEagle_P1.'s question in Suggestions & Feedback
The trouble is Exploration was never designed as a persistent sandbox game where tens of players join in to build and create but as a survival to enjoy with your group of friends (4-8). We are trying to figure out, how to avoid griefers more, but we don't want to do that at the expense of gameplay itself. There of course is the option for people to lock their games but not everyone does that. At least it is possible for guys like you to make a Explore game with a ton more resources (because you can just paint on the resources) for players who just jump in and don't know better ? We will be looking into ways to combat griefers, but first we have to get the gameplay to a spot we want. -
UNDER REVIEW [YLD-20949] Cannot set item price
Adam Snellgrove replied to RedEagle_P1.'s topic in Editor Bugs & Technical Issues
This has a set price, because it is stackable. Stackable items have set prices, because if you merge two with different prices, the universe would implode (according to one of our designers). -
RESOLVED [YLD-18675] Stuck on the "Recalling Buildings 100%" element
Adam Snellgrove posted a question in Bugs & Technical Issues
A problem of not being able to join certain servers even after hotfix. -
We'll look into that for a future update but we'll keep it in mind ?
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RESOLVED [YLD-20750] [YLD-19156] Horses(beta)
Adam Snellgrove replied to FavoryPluto's question in Bugs & Technical Issues
So invisible horses are fixed and won't be there (or will be there?) in 1.0. -
Not enough resources for multiplayer
Adam Snellgrove replied to RedEagle_P1.'s question in Suggestions & Feedback
In newly created games we have made the appearance of sticks on the floor mcuch more prevalent, so there should be enough (but not in old previously created games unfortunately). -
We were testing it. The problem we thought would be, that a 24 minute night with all the dangerous animals would be too hardcore, but I talked to Aleš and we'll probably change it back.
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I'll ask about this. Hopefully we can get something done about it.
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RESOLVED [YLD-20926] no gold on trade with npcs
Adam Snellgrove replied to Brbrmensch's question in Bugs & Technical Issues
Thank you for reporting this. -
RESOLVED [YLD-20874] last item building doesn't work
Adam Snellgrove replied to Brbrmensch's question in Bugs & Technical Issues
Really? Well hopefully now we can finally fix it ? -
RESOLVED [YLD-20855] Tree shading at night after they have been hit
Adam Snellgrove replied to Indomitus's question in Bugs & Technical Issues
Yep, happened to us finally too and we're working on a fix, though it'll probably have to wait to 1.1. -
RESOLVED [YLD-20873] Ylands locks up when leaving a game
Adam Snellgrove replied to SandyT's question in Bugs & Technical Issues
So this should maybe be fixed on release, which is near, so please let me know if this continuous after release. -
RESOLVED [YLD-18675] Stuck on the "Recalling Buildings 100%" element
Adam Snellgrove replied to Adam Snellgrove's question in Bugs & Technical Issues
So is this still happening at all @Indian Chief? -
Plant/Animal suggestions
Adam Snellgrove replied to Antimidation's question in Suggestions & Feedback
All good suggestions and we'll definitely want to implement most in the long run ? -
You can open the map by pressing the 'M' key.
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RESOLVED [YLD-20879] [YLD-20880] Stealth horses? (not sure if it's a bug or intentional)
Adam Snellgrove replied to Indomitus's question in Suggestions & Feedback
We'll look into it ? -
Those are good ideas, it would be great if P1 made some mobile games like mini-explore mode and mini-games for its P1 mobile players. And everyone else could enjoy them too! Cool, if you need any help or feedback, let us know ? We'll also make a few more mini-games so hopefully together we'll make mobile fun ?
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A serious concern for future updates
Adam Snellgrove replied to RedEagle_P1.'s topic in Editor Suggestions
And can't you select a bunch of them by grouping them by type? If you want, you can send us the save and one of our team can have a look at it, but might be the case of unfortunately having to recalibrate each alpha separately. It was unfortunately a necessary change but now we're done with alphas and it should be all good now for a long time. -
RESOLVED [YLD-20879] [YLD-20880] Stealth horses? (not sure if it's a bug or intentional)
Adam Snellgrove replied to Indomitus's question in Suggestions & Feedback
And are these tamed or wild horses? Will look into it. -
RESOLVED [YLD-20854] Indestructible NPCs (when set to no PvP)
Adam Snellgrove replied to Indomitus's question in Bugs & Technical Issues
So we fixed it and it should be fine on release ? Thanks for reporting it ? -
Free camera is broken again :P
Adam Snellgrove replied to RedEagle_P1.'s question in Suggestions & Feedback
Yep, I've been experiencing this too ? I'll have someone look into it. But for now I work around it by holding down both at the same time (shift+space). -
This might be a bug though, because we've had a lot of feedback saying they can't fond ANY. Could you please provide us with a savegame from one of these ironless Exploration maps?
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Editor Mode - Blueprints
Adam Snellgrove replied to seanlove85@gmail.com's topic in General Discussion
As bojo2736 said above, you can't make blueprints in Editor, just in Exploration. But you can make a building (ship, car) in Editor, save it as a Composition and then open a Exploration map in the Editor, place the composition, save it and then go back to Exploration and capture it as a blueprint. -
RESOLVED [YLD-20874] last item building doesn't work
Adam Snellgrove replied to Brbrmensch's question in Bugs & Technical Issues
Thank you very much.