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Everything posted by Hunter-Over-Fire
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Fishing is cool and all, but you have is a shabby old wooden rod and all you ever catch is one pretty basic fish item. I would like to see more ways to fish in ylands, and more things you could catch. I would love to see changes to the way you fish to make it more difficult, perhaps a risk of the line snapping? Anyways, I'd like to see more fishing poles, fish traps, cast nets, etc. I would also like to see more and different types of fish you can catch. Some fish can be rarer than others and have a higher trade value. Maybe you can have the chance to fish up junk or rarities other than fish too, like shells, sea stars, coins, etc. A fishing overhaul would be a great change to Ylands.
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RESOLVED [YLD-24795] Editor Multi Selection bug
Hunter-Over-Fire replied to Hunter-Over-Fire's question in Bugs & Technical Issues
Eh. My bad. Wasn't notified about this and never got around to replying. Glad to see it's been fixed some time ago. -
RESOLVED [YLD-24795] Editor Multi Selection bug
Hunter-Over-Fire posted a question in Bugs & Technical Issues
It would seem that when I select an item, this item menu grows and adds more menus to itself the more I select. There also seems to be the option to Weld Entities when I have selected only one item. The glitch can be temporarily eliminated by exiting the entire game and re-entering. It has happened to me twice already in the editor but only after I multi selected, so I think that is what is causing the problem. -
In the editor, when you change the gender of an NPC Actor from female to male, they keep the female body and have a males head.
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Though I've not gotten to speak much with Adam, I still feel he deserves it. Make a Major General statue!
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How. Sharks have been temporarily removed.
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It's been fun talking to you, even if it wasn't much. Fair well Adam.
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Back in the day, tools and items had use durability and needed to be repaired using a repair kit when they broke. Nowdays the repair kit is cosmetic and has no use. Since people like me are constantly moaning about being unable to repair ships and blocks without scripting, I thought just now about using the repair kits to repair vehicles and blocks. G/B?
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Submarines and torpedoes
Hunter-Over-Fire replied to Krzysztof Boniecki's question in Suggestions & Feedback
I like this. This would open up many possibilities for the editor and introduce a new way of combat.- 1 reply
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Thanks.
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I would like to see merfolk added to Ylands. I imagine it would either be an option to turn a human NPC into one in the editor, or have it be an entirely new NPC type. Also the mermaids would be customizable like the human NPCs.
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Oh yea, don't forget crab traps. :)
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USS constitution blueprint — free download for all
Hunter-Over-Fire replied to RedEagle_P1.'s topic in Community News
Cool, and inspiring! -
Dev Diary #158 - New Frosty Goodies
Hunter-Over-Fire replied to Adam Snellgrove's topic in Dev Diaries
Bruh just look at those guns! -
Dev Diary #158 - New Frosty Goodies
Hunter-Over-Fire replied to Adam Snellgrove's topic in Dev Diaries
It is a microscope. -
Excellent. I must get to this game ASAP.
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Update 1.5: Enhancing Exploration
Hunter-Over-Fire replied to Adam Snellgrove's topic in Dev Diaries
Can't wait to play this in like a month... -
25 days of... snowmen and decorated trees
Hunter-Over-Fire replied to ocnoglittle's topic in Community News
This is Gold! All inspiring! -
Love it!
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Need an easy way to break multiple objects.
Hunter-Over-Fire replied to Igor Q.'s question in Suggestions & Feedback
Clicking and dragging a box/ctrl clicking? -
Actually not a bad suggestion. I like this.
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I someday would love to see some new broad swords, long swords,and huge mythical looking ones. I also would like to see more new ranged weaponry such as a new handgun type or two. One thing that does not exist in Ylands yet is some sort of automatic ranged weapon.
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RESOLVED Remove the energy streams completely.
Hunter-Over-Fire replied to Captain Monki's question in Suggestions & Feedback
I was today years old when I found out it was possible to obtain invisible energy links ever since 1.4. -
Aircraft suggestion topic
Hunter-Over-Fire replied to WijkagentAdrie's question in Suggestions & Feedback
Yes. Just Yes. -
I mean... What the title says. I would like to see this someday because I plan to make many different games featuring giant steam locomotives barreling down the tracks and I would like something for the engineers to wear.