-
Content Count
693 -
Joined
-
Last visited
Everything posted by ocnoglittle
-
?I actually think sharing the map can be more social because you can do it anytime. Inviting meant your friend had to drop what they were doing and join immediately or miss out entirely. I always see the "shared" notification too... not 3 days late. For me specifically, the "invite" button never seemed to work right, so it wasn't very social for me at all. I know they are adding more features to make the game more social. Hopefully Aleš will give us more details soon.
-
RESOLVED [YLD-29951] Traders disappeared
ocnoglittle replied to kimbuck's question in Bugs & Technical Issues
I think more info even without the logs will help. Adam used to say they only need one set of logs per problem, and they already have that. But explaining it still is happening might be valuable, in case they thought the ticket was closed already. -
We already have a bug report for the social tab: I think the share map feature is the only one they want for Exploration. "Invite game" (when it worked ?) was too OP and acted like a teleport. That doesn't fit with Exploration.
-
RESOLVED [YLD-29951] Traders disappeared
ocnoglittle replied to kimbuck's question in Bugs & Technical Issues
I lost a lot of sheep, goats, and horses too ? @spiritchaser28 you should add your situation to this bug report: -
From Your World Explorer on Twitter: When is Ylands going to be featured on the Playstation Network?
-
RESOLVED [YLD-29968] Missing roof block
ocnoglittle replied to IEuphe's question in Bugs & Technical Issues
Super odd that it changed them. I was able to find the block at the end of the list: -
Yeah, I am baffled. Usually, Ylands works fine for me.
-
Check out this awesome yland I came across
ocnoglittle replied to JohnMFSteel's topic in General Discussion
I am still looking too. Searching definitely gives me something to do in Exploration. -
RESOLVED [YLD-29951] Traders disappeared
ocnoglittle replied to kimbuck's question in Bugs & Technical Issues
?You posted on a weekend. I am sure they will respond on Monday. -
I wonder if it is because you already visited it @spiritchaser28, so didn't have to do the password step. ?
-
RESOLVED {Bug} Item icons not updating when dyed
ocnoglittle replied to JohnMFSteel's question in Bugs & Technical Issues
My tests in Editor made the Barbute Helmet icon change ? Maybe it was lag ?♀️ -
We always need help with adding images (screenshots). If you want to write anything for the wiki in Czech, I can translate it for you (Vždy potřebujeme pomoc s přidáváním obrázků (screenshotů). Pokud chcete něco pro wiki napsat v češtině, mohu vám to přeložit)
-
The wiki needs to be reorganized and I want you to decide what should be on the main page!
-
I changed the links on the side. https://ylands.fandom.com/wiki/Ylands_Wiki What do you guys think? Too many now?
-
RESOLVED [YLD-29951] Traders disappeared
ocnoglittle replied to kimbuck's question in Bugs & Technical Issues
Was this the new vendors from the vendor banners? Or the old-style traders? -
From Shyruban: In Editor, can creators have options for the paintbrush size?
-
I want to get some more info about the new report player function, too.
-
We asked about bicycles last time but didn't get an answer (Aleš was distracted by the flying vehicles part of the question) so I will follow up about that one too. Thanks for reminding me, empeorgame3(2). (And thank you for asking for them so politely in the suggestions. That is a great way to communicate here on the forum and everywhere )
-
IN DEVELOPMENT What other tools should go in the toolbox?
ocnoglittle posted a question in Suggestions & Feedback
The blueprint camera should definitely be able to go in the toolbox. Padlocks (combination, rusty, and normal), flashlights, lanterns, and ylandium lanterns might make sense to go in there, too. Axes and knives are also weapons, but I would love it if they could go in the toolbox. What do you guys think? -
Can we also group them when we are in the workstation windows? Trying to find a chisel in the blacksmith forge when there are so many runes or a steel tube in the foundry when there are so many iron blocks and steel blocks is sometimes a pain.
-
IN DEVELOPMENT What other tools should go in the toolbox?
ocnoglittle replied to ocnoglittle's question in Suggestions & Feedback
What if the belt went in the accessory slot? I am totally fine if the option is belt or Creator Cube, especially since generally only the Sandbox has the Creator Cube. I worry about holding all my stuff a lot less while wearing one anyways. -
Lady_whynot made a very good point. I also like a more peaceful game (lots of farming in my case) and I don't focus as much on fighting. If Aleš doesn't answer before the Q&A (he might respond as a Dev Diary comment), we should ask him about this topic too. Full quote:
-
From Lady_whynot on the official Discord: Can we use the Paintgun while in Building Mode with the Building Station? (Right now you can only freeplace the Paintgun)
-
If we have a ton of time, I might ask about Dinosaurs ?
-
From Jarda (as a follow up to the last one): we still want bees, and it would still be good if we could plant mushrooms. ?Maybe just a particle effect for the bees and a little hive to produce honey.