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Everything posted by ocnoglittle
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No idea where to put this, so I will put it here: Since tomorrow is a holiday for Bohemia Interactive, @NaruTheHuman will be streaming on his own channel ( https://www.twitch.tv/naruthehuman ) tomorrow instead
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Welcome, Nikki! We are so so so happy to have you here!
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RESOLVED [RESOLVED] New legacy maps don't have co-op settings
ocnoglittle posted a question in Bugs & Technical Issues
New legacy maps don't have co-op settings and single player legacy maps also have the error "Only mayors may capture blueprints."- 1 reply
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Well it is annoying, but a work-around is to kill him and spawn a new vendor until he looks how you want. ? (Also, sorry this solution is so violent.)
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RESOLVED cant play together with my girlfriend
ocnoglittle replied to NobleKillalot's question in Bugs & Technical Issues
A picture of this: I think they changed how the invites work ([YLD-28979] Tweaked: Escape screen no longer offers 'Invite Friends' button in games which do not support invite.) but I can't be sure it isn't a chat/social bug, since that is also misbehaving. Exploration maps shouldn't be in the multiplayer lobby. They should only be on the region map (whatever is the correct biome). Sharing the map should still function well and let her find it when she sails to the edge of the map and opens the correct region map. -
DEV ANSWER [DEV ANSWER] Incorrect drops for mutants
ocnoglittle posted a question in Bugs & Technical Issues
@jar.janca said there was a bug with the drops for mutated wolves and golems in a cave on an island of temperate biome, and they gave a Piece of Metal instead of Ylandium Dust. The next island, they dropped the normal loot. -
From @Mello1223: do you plan to modify the Creators Club and if so, will the creators have any better benefits?
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Next Tuesday at 8pm CET, Aleš will visit Naru's stream to talk about the future of Ylands and respond to your questions! You will be able to find it on both his stream and the official Ylands stream! So make sure to stop by, if you are interested! https://www.twitch.tv/naruthehuman
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V should be the default to freeplace
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You can still build normally. The building station is totally optional.
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Use the radial menu (press Q) while looking at a freeplaced item and then press "Harden". I discovered it on accident when I went to summon my boat.
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RESOLVED [RESOLVED] {1.6 Experimental Build} Propeller pack got stuck on drained
ocnoglittle replied to ocnoglittle's question in Bugs & Technical Issues
By the way, I was able to fix this by flying (with a functioning pack or flight potion) and then putting on the permanently drained propeller pack and landing. It then started cooling down as normal. But it needs to be fully cool before you take it off. -
RESOLVED [YLD-29868] Stuck on infinite loading screen
ocnoglittle replied to Potato Man-e051097e76cb3293's question in Bugs & Technical Issues
For the record, I am getting stuck on the loading screen... so maybe it is more than just you ? output_log.txt output_log_clean.txt- 18 replies
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RESOLVED [YLD-29868] Stuck on infinite loading screen
ocnoglittle replied to Potato Man-e051097e76cb3293's question in Bugs & Technical Issues
?I kinda hope it is just you (even though I feel awful phrasing it that way). Maybe send your output logs?- 18 replies
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RESOLVED [YLD-29868] Stuck on infinite loading screen
ocnoglittle replied to Potato Man-e051097e76cb3293's question in Bugs & Technical Issues
Potato said it was working for him now. Thank you to the Ylands Team and everyone involved in fixing this over the weekend!- 18 replies
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RESOLVED [RESOLVED] {1.6 Experimental Build} Log Stool won't Deconstruct
ocnoglittle posted a question in Bugs & Technical Issues
I absolutely love the demolition sledgehammer, and it works wonderfully... except on the log stool. The demolition hammer (normal one) also doesn't work on it. It gives an error saying my inventory is full even if it is obviously not. I was later able to destroy it with a normal weapon. This happened with multiple log stools in Random Encounters. I didn't try crafting one and then trying to deconstruct it. -
I am not sure how many blueprints this is affecting. I attached the one from the video. I did have a different blueprint (I think I deleted it several months ago though) that looked like what the boat turned into (several fore and aft pieces). I do have a duplicate in my blueprint folder, if that makes a difference. If I filled the blueprint without wearing the creator cube, the boat formed normally. This was happening both in the 1.6 experimental build and in 1.5. This might be related to this other error, since the blueprint filled with the creator cube can be destroyed with one hit: SHARKY_THE_FRIENDLY_SHARK.zip
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RESOLVED [RESOLVED] {1.6 Experimental Build} VS Tiles for Skills and Resources are not working
ocnoglittle posted a question in Bugs & Technical Issues
I get an error for every single tile for skills and resources. I tried adding the resource and skill using a player role, but that didn't help. -
RESOLVED [RESOLVED] {1.6 Experimental Build} 2 VS Tiles not working
ocnoglittle posted a question in Bugs & Technical Issues
The "show warning" tile (without the player) gives the error message Unknown Internal Error 700. The other tile works as intended. The "Default Key Action Enabled" tile doesn't seem to work at all (set to true or false). I tested it with Eat and Climb Ladder and it didn't work for either. It gives the error Undefined variable "YCustomControls". I have tried putting this tile in a lever or putting this tile in a custom control game logic, and it gives the same error for both. -
RESOLVED [RESOLVED] {1.6 Experimental Build} Log Stool won't Deconstruct
ocnoglittle replied to ocnoglittle's question in Bugs & Technical Issues
This is also happening for a Wooden Chair in a Random Encounter. I was able to test the sledgehammer against some chairs in the creator cube and some crafted chairs. It doesn't seem to work against: Log Stool (RE/cube/crafted) Several of the Wooden Chairs (RE/cube/crafted) Armchair (cube/crafted) Ottoman (cube/crafted) (These 7 items in the picture) It works fine for the iron chairs, iron benches, iron stools, all tables, all beds, the remaining wooden chairs, etc -
I know they are adding them to Random Encounters. Do you want them to be traded as well?
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Well with the new building station, you don't need a propeller pack at all to fly around and build
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RESOLVED [RESOLVED] {1.6 Experimental Build} Propeller pack got stuck on drained
ocnoglittle replied to ocnoglittle's question in Bugs & Technical Issues
And/or it could be related to carrying a second propeller pack. -
RESOLVED [RESOLVED] {1.6 Experimental Build} Propeller pack got stuck on drained
ocnoglittle replied to ocnoglittle's question in Bugs & Technical Issues
I was able to recreate it by taking off the drained propeller pack and then putting it back on. It seems to cause it to get stuck in the drained state. -
My top questions for Tuesday: The 1.5 upgrade was really good, and many players are really glad they are working on Exploration! From SandyT on the forum: Thank you for adding the chisel and screwdriver to the toolbox. Can the Ylands team also add knives to the toolbox? From SandyT on the forum: Can the players have thinner building items, like wood or wallpaper that won't take up a whole block? From SandyT on the forum: If the players can't have a refrigerator, would the Ylands team consider creating plain white storage boxes in different sizes that the players could use? Instead of just metal or wood ones with crosses or other items on them? From Nico14973 on the discord: Can the Ylands team change the sound effect and animation for the Cup of Tea, Coconut Drink, and Green Coconut Drink? So it is more like drinking instead of eating? The sound already exists for the potions. From Nico14973 on the discord: Can the Ylands team increase the default difficulty (max HP and damage dealt) of the mobs? Right now they aren't really a threat. From Spirit: will it ever be possible to include rafts or small boats in blueprints? From Bobo: can we get a new, faster motor made from zirconium and ylandium? Although some players are happy the propeller pack is no longer OP, many players are very upset that it has been reduced so much. 10 seconds is not very much time. Are there any plans to increase the time to 30 seconds or 1 minute? What are the plans to add more animals to the sea? Will we ever get sharks back? What are the plans to add new types of transportation? Submarines, planes, helicopters, blimps, bicycles, etc? What do you guys think?