-
Content Count
693 -
Joined
-
Last visited
Posts posted by ocnoglittle
-
-
Maybe you could do something with the custom UI. ?
Like make the whole screen full of buttons so that any click causes what you want ?
-
I found it in the changelogs: [YLD-30670] Added: You can now show mouse cursor with 'Y' in all games on PC
Sorry I got it wrong earlier.
9 hours ago, Oliver Hope said:this wouldn't allow you to force the cursor to be displayed with scripting
True.
-
-
I don't think it is currently possible, but I love the idea!
-
It isn't a bug. And a lot of people want this. I think it is related to the position of the cursor question too.
- 1
-
@Nikki Severin do you know if they are working on this? It is a common request, but I don't think it is currently possible to get the position of the cursor.
For the cursor to be displayed, I think it is X or Z. It was just added in Update 1.7.
-
What do you mean by grounded?
-
Toadstools give -5 % hunger last time I tested it (https://ylands.fandom.com/wiki/Hunger). So instead of being poisoned, they increase how hungry you are.
But you can cook with them safely (only in the game ?)
- 1
-
-
You need to click on open within Editor and then "Games"
-
On 7/15/2021 at 7:38 PM, movefish said:This is only the first step, generation. The next step is to transform the generated entity into a component. Now you can only see the generated entities in play mode, a bit like blueprints, Lego style blueprints. Generation is nothing special, the right shape, the right position, the right color, this is a good-looking component
yes, I explained how to get them out of "play mode" ?
-
On 7/15/2021 at 12:12 AM, spiritchaser28 said:If I had a better microphone, maybe I would @ocnoglittle
Christmas wishlist
- 1
-
Those look like they will break the game. I tried to do this:
And it broke the server ?
Smaller things can be shared as compositions. See this post for details:
Publish the game locally, then play it so it generates the entities, then open that played game in Editor so you can work with the placed entities.
... unless this bug still exists:
- 2
- 1
-
On 7/13/2021 at 11:56 AM, spiritchaser28 said:There really should be a small tutorial about this in the game. A lot of people do get confused about it. Or perhaps a link in the game that takes you to a forum page with different tutorials. Just a thought.
I think it is your turn to make a youtube tutorial with a voiceover ?
- 1
-
15 hours ago, IEuphe said:don't suppose you know if they're thinking of keeping candles alight until you extinguish them?
You should put it in Suggestions so it doesn't get lost in this thread. Interesting idea.
- 1
-
I thought there was always a pink dot ?
-
Yeah, they are already working on a fix for this.
Nikki mentioned it on the official discord.
- 1
-
A ton of people are able to access it. I am super sorry you are having trouble. It isn't universal.
-
I know I am being super picky, but I would really prefer if you clicked on a category in the crafting menu that only has one item (because you entered the crafting menu with the "used in" button, etc), it would select that one item automatically.
For example, I clicked "used in" for grass rope, and then clicked on the hammer, but it didn't automatically select the only hammer I can make.
This is one of the ones, where if it is easy, please change it. If it is hard, I will be more patient with the game.
-
@Nikki Severin For the 1.8 request list, can we add reworking the heaters so they can actually keep the players warm, instead of only working in a super, super small area (and maybe so they don't cook food to ash ?)?
- 1
- 1
-
I'll unban you
- 1
-
For some reason, this made me laugh. They are trolling you.
- 2
-
-
9 hours ago, empeorgame3(2) said:Thanks ocnog i thought 1.7 beta is not out
I guess it was only announced on Discord ?
Dev Diary #188 Pictures Prioritized
in Dev Diaries
Posted
Hire Spirit to do it ?